Quote:
Originally Posted by kdja
1 question tho how will this be implemented on Dedicated rented servers???
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This whole section of the DMz Dogtag is only dealing with serverside programming within the MoHAA engine itself, which means this is a server pk3 file plus two config files. Installation is as easy as any mod or a new map. The dedicated MoHAA processes my DMz Dogtag script every time it loads a level and starts two threads, one for the variables and the other for security. There would be a slight increase in network usage if you have the scroller refreshing at very fast rates, but other than that there would be no impact on the host computer. Plus you don't need any "special access" to run this, since MoHAA does it for you.