View Single Post
Old
  (#18)
geRV is Offline
General of the Army
 
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
   
Default 10-16-2005, 12:45 PM

Far as im aware theyre using enhanced versions of the d3 engine, quakewars has some new feature called megatexture. Think it basically lets them use one big texture for ground textures instead of a ton of smaller ones. It also lets them have large maps like bf2 but without the distance fogging effect that bf2 has.

Can grab the trailer of it here;

http://media.pc.ign.com/media/748/748377/vids_1.html


Looks amazing too.

better link here, http://www.doom3.alliancze.org/trailers ... kewars.zip Posted it a while back.




Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
Reply With Quote