
11-09-2005, 10:56 AM
Games like quake Sp are never meant to bring anything new to the table, its a continuation of a game people know as a run and gun shooter, why mess with a formula that works?
Only thing fear brought that was "new" was a slow mo mode that had already been done in max payne. It has a slow mo mp mode but from playing the beta it seemed pretty lame at best.
Performance wise quake shits all over fear, ill never figure out why shadows with a slight blur to them and any kind of fsaa makes frame rates divebomb. annoy:
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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