Quote:
Originally Posted by davemhall
......make sure you have installed mohaa in c:/mohaa or equivalent but it must be in a root directory in order to compile correctly.
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Install it where ever you want it and then get the Mbuilder for compiling instead.
Post ALL the exact locations you have set in the mohradiant and where you have placed the files so we can see if anything is wrong. The textures should show up even though if the entdefs.pk3 is located in the wrong folder. It reads textures from the games pakX.pk3 file (and user made pk3).