Lighting / Leaking -
08-29-2002, 02:48 PM
(Here I am, stuck with a 33.6k dial-up connection and a 166 Mhz IBM/Cyrix. Only four months left till I come home to my 100Mbit connection. sorry for the sobbing, I just needed to say this.)
ANYWAYS - I'm having trouble with the lighting on my open-air map. Have a skybox and all, but when compiling, Q3map.exe gives a Leaking error. The map was still playable, only without updated lighting, so everyplace was very light, even inside bunkers and stuff. I now have removed the sunflare and the suncolor and direction, have NO ambientlight or something on, but STILL after compiling the map is completely lit, which annoys me... I think it's due to the Leaking error, which is the only cause i could think of, so could anyone tell me what this leaking is, what causes it, or just help me in any other way?
THanks.
Arens.
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