View Single Post
Old
  (#2)
Crizz is Offline
Member
 
Posts: 52
Join Date: Sep 2002
Location: Vienna, Austria
   
Default 09-03-2002, 02:57 PM

Select the door brush and make it a func_door. then hit N to bring up the entity menu and adjust the needed values. The keys and values are explained in that entity menu. thereĀ“s no need for an origin brush like for a rotating door.

Crizz
  
Reply With Quote