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C20H25N3O is Offline
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Posts: 150
Join Date: Jun 2002
   
Default 09-05-2002, 09:17 PM

Hm... another great map Creation.. Great Idea.

Thunder I, was a nice map, although i've really only played the origonal one, before all the middle bulidings. But the idea i would Have is this.

More random Spwan points. as I remember a lot of the spwan points, were behind the "Home Bases" or those bulidings, now this was not a problem, not as much as The one in normandy, anyway... I am sort of out of gas on the spwan point situation, but just keep that in mind.

Now, my idea would be.. its alittle to late, but I always wanted maps with a story line, like a follow up to that map depending on the out come of the map before, But this at the moment is sort of out of the question.

What would be nice is a simular theme, with possibly a few bridges, and a stream.

If it is a city i wouldn't mind a "Small" and rather dark sewers.
and Not riverside sewers either, but simular concept....

Now this is where i'll stop cause i am basicly making up a totaly new map design.

So run free, and make another great map!

Oh, a Obj and a TDM version (like the original Thunder) was not a bad idea.
ok.. well I guess i got more, possibly talk/colaberate with "scorpiomidget" and his Vehical/tank idea,

I would never mind an assualt with both sides possesing a tank or Flaks, and Jeeps, Overtaking a City, with exploading bulidings*. Man, i have tons of ideas, to bad I can't figure out the mapping "Thing"

Well Good luck, I am sure anything you do will be a big hit.

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* Although The old tank map really slowed my computer down, and i generally have High FPS, no madder the map. So an conservetive attidude is always a plus.
  
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