Thread: Pointe du Hoc
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Superkat is Offline
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Posts: 104
Join Date: Jun 2002
   
Default 09-06-2002, 07:07 PM

For an invisible border use the clip texture (type utility in the upper left box to get it )

For a mine field just use a the trigger texture of where you want the minefield (also in utility) and I could take care of the scripting so that the minefield works.

There should some fog in the map I think, maybe something like 3500. The background would look well if it was just streching ocean that appears to go on forever.

biggrin: Keep up the good work happy:

cool:
  
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