View Single Post
Old
  (#29)
Chronic Diarrhea is Offline
1st Lieutenant
 
Posts: 4,318
Join Date: Jun 2002
   
Default 09-07-2002, 10:14 AM

Quote:
Originally Posted by Ydiss
I'd remove none of them. I'd rather have the ability to set balance ratios for weapon selection. Only a percentage of each team can use each weapon, when you join the server or change weapons you can only choose a weapon category that has not been exhausted. For instance:
  • Rifles 100%[/*:m:3f278]
  • SMGs 50%[/*:m:3f278]
  • MGs 35%[/*:m:3f278]
  • Sniper Rifles 25%[/*:m:3f278]
  • Shotguns 20%[/*:m:3f278]
  • Bazooka/Panzershrek 10%[/*:m:3f278]

So, in a server with 10 on your team, only 2 people can use the shotgun at any one time, only one bazooka. Whereas the whole team could use rifles and 5 could use SMGs.

This would make games more balanced, both in CKR and stock servers. The ratios should be variable, so you can preselect the weapon balance for your server.

I think there is a good variety of weapons in MOH:AA but, seeing as there is no stopping you from choosing whatever weapon you like, unlike CS, or Quake, you can not always guarentee that the game is balanced.
Holy crap, that has been my dream for this game since it has come out! I doubt it can be done, but just imagine how much better the game would be if this were to be used. IMO it would make the game much more squad-based, rather than everybody running around with machine-guns.
  
Reply With Quote