
08-23-2007, 07:08 AM
I was honestly suprised when i was firing at a guy and he ran away and hopped through a window opening, the ai does seem to have more of a clue what and what not to do. Smg ammo seems pretty sparse in that level, i levelled up and got the pistol grip upgrade and only had about 32 rounds left, found some ammo here and there got maybe 2 mags worth of trying it out with that upgrade.
From what i seen when i played you can't run over an mp40 and get ammo if you have a tommygun, you either have to find a tommygun laying around or find smg ammo bags (seems to be the same for the other weapons as well). You only fight wops in the demo and you get told they can't fight worth a shit (ooh burn) at the end you come up against some germans but that where the demo ends. So more than likely the germans will react bettter and be tougher to fight.
Did notice an audio bug though, i think i heard the trademark garand "ping" maybe twice in the whole time playing, it just seemed not to play most of the time. My only real gripes are no sli\crossfire support (readme says the demo doesn't even support vista 32 or 64) and no anti aliasing support.
If the rest of the game cna live up to that dmeo it looks like the MOH series might have been brought back fomr life support, thats for the SP experience anyway, multis another kettle of fish.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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