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Bazooka_Joe is Offline
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Default 09-30-2002, 12:09 PM

There's sopposed to be a new gamemode involved. Forgot the exact title, but here's what IGN.COM said

[quote:ffbef]So far, the sequences and levels we've played emphasize the squad-oriented, single-player approach of the previous game (and echoed in titles like HALO). You're expected to handle the brunt of the action yourself, but a few soldiers by your side help cover all the angles and even launch into pre-scripted attacks and maneuvers on their own.

The expansion features nine new levels, three in each of three locations. Starting in June of 1944, the first of these concerns the landing in Normandy. It seems everyone's doing a D-Day level now, but Spearhead just doesn't recreate the content from Allied Assault. Instead of storming ashore as in the previous game, this time you'll be dropping behind enemy lines the evening before the invasion. Your job is to disrupt German defenses and give the boys a fighting chance come morning.

Along with the addition of the single player portion of the game comes an upgraded multiplayer experience with 12 new multiplayer maps along with some new fun. First off, since they play such an important role in the single player, both the English and Russian troops (with authentic dialogue) and weapons will be made available to the multiplayer games. Along with the other general new weapons like smoke grenades and sticky bombs (which sometimes not work at random so you'll have to shoot them), that brings the count to around 15 new weapons for players to get their hands on over the course of the game. Most of them are broken down into the same categories however such as machine guns, rifles, assault rifles, and so on. They each have their own personality of look and feel, but the main categories remain.

One new modes that they are working on at the moment is the new Tug of War. This nifty ditty actually gets played across several maps. They're still fixing and designing it, but it'll work something like this... say there are five maps. The game will start in the middle map. If the Allies win, the map will move to the next one along the Allies winning path. If the Axis win that second map, it will move back to the original map, which will have to be played again and determine which map it will move along to next. This keeps being played out until one of the teams finally makes it all the way to their final map and wins. It sounds like it could potentially cause some really long battles. It's an interesting idea that will be fun to see in practice.[/quote:ffbef]

There ya go.
  
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