
10-01-2002, 04:43 AM
Hello and thanks SoldierX!
I hope you talk of the _final or _sandstorm Version ;-)
Currently I´m creating 2 new skies for my next maps. And I will try to finish the next map at the end of October. I´m not a fan of beta versions and therefore it might last a little longer, but then you have the full product. My friends from HiFi make all the testings!
Yesterday I received the winning package from EA Germany for DesertBase_Final ranked No.1 in the MapAssault2002 Contest. So I´m highly motivated to finish more maps.
Greetings
Crizz
Sound Problems: I´ve already started a topic for Ubersound prob but nobody cared :-(
Please use only one (preferable my) user-z.pk3 file in order to hear all sounds for the map. Unfortunately some custom maps include extra Ubersound files in the .pk3 that get messed up with others.
Mostly you will not hear the alarm siren, Gate Sound or the machine sounds in the base if you have another (hidden) Ubersound in your main folder.
Sometimes even the bombticking sound is different.
To listen to all sounds as intended by a mapper, then use only his map alone - altough not the best idea :-)
If you can open .pk3 files then I suggest to use only one Ubersound file and get rid of any others found in some custom maps.
Unfortunately this is Server-Side -> so if you play on a server that has more than one modified Ubersound file then you won´t hear them again.
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