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				alot of patience LOL - 
            
          
		
		
				
		
				10-05-2002, 11:05 PM
			
			
			
		  
		
	
                
            	
		
		
		Just take practice using mesh vertices, like the LOD vertices. 
Alot of trial and error. 
Make a mesh from a brush, I usually use 5x5, then press v when mesh selected and plug away. 
 
My maps is being delayed by a major pain in the ass Radiant, has screwed my last few versions and I have to keep restarting. The more you edit a map the more errors seem to creep in from all the saving. Weird stuff starts happening brushes move slightly, LOD verticies start spiking. 
GGGGGGRRRRRRRRRR feel like I am editing the same thing over and over groundhog style. I even had to take the whole map apart and rebuilt it from them because of some weird no-existsnt doors that appeared from nowhere. 
Can't say I have made much headway. I need to do some more rebuilding fixing stuff that was fine before, like textures that have suddenly gone nasty. 
		
	
		
		
		
		
		
	
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