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:R-cK: bender is Offline
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Posts: 42
Join Date: Sep 2002
Location: The Land of The Midnight Sun
   
Default 10-08-2002, 05:39 PM

I just had a look at your map.

It looks really, really good, but I'd like to say a few things...that's what beta testing is all about, isn't it?

It could be a bit more foggy, or snipers will be a pure bugger on this map, especially on the objective version, where you have to wait the 5 minutes when you die.

Please don't make it a multispawn objective map - they're horrible. Most people play objective because they like the more tactical part of it, which disappears on so many great user-made maps, because you're able to respawn.

The barbed wire isn't solid.

The smoke on the tank on the bridge, and the smoke (or whatever it is) under the bridge is blowing in different directions.

The island thing is a good idea, but it doesn't look very good. What about adding a shore or something (like on omaha), and put the ocean level much further up? Would make it so much more realistic.

I kept looking around for those airplanes - nice soundeffect!
Awsome architecture - all of it - absolutely love it!
I like the lighthouse, and how you've blocked off the top part of it, would be a pain in the ass to run all the way up there to kill some n00b at 999

All over I think it's a beautiful map!

Oh..just one more thing; What about putting allies on defence on the objective version for once? Protecting some anti-aircraft guns or something? There's way too many maps where axis are meant to win, like The Hunt and V2 Rocket Facility, pluss heaps of user-made maps.
  
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