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Problem with GameSpy (on a network)
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jy836 is Offline
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Default Problem with GameSpy (on a network) - 09-15-2003, 03:14 PM

Hi guys. I'm on a network that uses a router and a cable modem (don't know if this is relevant) and every time I log on to GameSpy, I get this message:

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"Proxy or Firewall Detected.

GameSpy Arcade has detected that your computer's internal IP address (xxx.xxx.x.xx) is different than its external IP address (xx.xxx.xx.xxx). This may be caused by firewalls, a NAT proxies, or other unusual network configurations and may prevent you from hosting a game. Please see our Firewall Guide for further information. You can access it by choosing 'Help with GameSpy Arcade' from the Help menu.

To disable this warning in the future select the 'I'm behind a firewall or proxy' option on the General tab in the Options dialog. You can access the Options dialog from the GameSpy menu."

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The "Create Game" button in GameSpy, if there is such a thing, does not appear when I click "OK" to the above message. I emailed a GameSpy Tech Support guy and he told me to start a new game from MOHAA itself and make sure I check the box that says "Use GameSpy" (or something similar to that). I did this, but no one joined my game, and after about 10 or 20 minutes, I disconnected from the game.

I am not a computer techie by any stretch of the imagination, so I was wondering if someone could help me out. Did I not wait long enough for someone to join? Is there something else I did that was wrong? Also, please give instructions on how to host a game if I did do it wrong. Thanks in advance.

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Default 09-15-2003, 06:16 PM

I belive you are playing behind a router. You don't have any problems joining a game, except that warning, with GameSPY or the in-game browser right.
To host a game you will need to open ports used by the game, through the router, to the internet.
Go look through the guides here for Dogmeats port guide. If it isn't here look over at mohadmin.com.
You may find that all that works is to place your server in a "DMZ". That is the computer is open to the internet.
Please PM me for a more detailed answer ok


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Default 09-15-2003, 07:44 PM

DMZ is the easest and fastes way to get online with your MP game but has it's drawbacks. you may forget to pull the server from the DMZ after your done playing.

check out the guides section of my site, MOHadmin.com for a complete list of ports you will need to forward to get MOH running from behind a firewall / router.

or use this quick link:
http://www.mohadmin.com/nuke/modules.ph ... age&pid=13

Good luck


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Default 09-16-2003, 01:05 PM

Thanks, guys. I'm working on it right now. I bet you'll be hearing more questions from me in not too long though if I run into trouble. :-D haha Thanks for all the help.

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Default 09-16-2003, 05:57 PM

Well, I tried both things (DMZ and opening individual ports), and it still didn't appear in GameSpy's list. I used the guide on mohadmin.com and opened all ports except the bottom five (which are unnecessary, right?). After that didn't work, I did the DMZ thing by typing my IP address in the box titled "IP Address of DMZ Host." (This was a web-based thing for my router, under the category "Virtual Server.") I then checked the box beside it to enable DMZ, and it didn't work that time either.

There are two other boxes right below the first one titled "Remote Administrator Host" and "Non-standard FTP Port," respectively. Should I use those too?

Is there anything further I need to do, such as a console command to make my server appear in GameSpy? I already checked the box that says "Use GameSpy," so I do not know what I'm doing wrong.

Any help would be appreciated. Thanks.

jy836
  
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Default 09-16-2003, 07:46 PM

By the way, I forgot to mention that I am attempting to start a normal server, NOT a dedicated one.
  
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Default 09-17-2003, 06:24 AM

If this is a spearhead server, you may have to change your IP address. When we where running a MOH:SP server we had the same problem.

Never figured out why it did that. I assumed it had something to do with gamespy's network. Once we changed IP address we had it up and running fast.

If you can, try an

ipconfig /release
then
ipconfig /renew

See if the IP address changes. Sometimes your provider locks you into your IP ( IP lease ) for a very long time. You may also want to call them to see if they can reset if for you.

Good luck


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Default 09-17-2003, 11:22 AM

Mine is actually just a normal MOHAA server, not Spearhead. Also, I'm wondering which IP address I should use, the one that GameSpy calls "internal," or the one it calls "external?"
  
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Default 09-17-2003, 12:07 PM

You need to use the public address or the IP your ISP issues you.

You can use the in your short cut or server.cfg
[code:84f9d]set net_ip 199.103.180.11 //change to your IP public IP address[/code:84f9d]


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