Offtopic Any topics not related to the games we cover. Doesn't mean this is a Spam-fest. Profanity is allowed, enter at your own risk. |
 HL2: Rogue Threat |
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HL2: Rogue Threat -
02-26-2005, 07:53 PM
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2nd Lieutenant
Posts: 3,292
Join Date: Sep 2002
Location: Myrtle Beach, SC
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02-26-2005, 08:21 PM
They have a kickass web designer.

Chairperson, Coastal Carolina Students for Ron Paul 2008
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Senior Member
Posts: 3,977
Join Date: Aug 2004
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02-26-2005, 08:45 PM
yea ive heard about, this im really excited for all the new weapons/perpesctive. hope its good.
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General of the Army
Posts: 18,844
Join Date: Nov 2002
Location: AA.com North Building, Offtopic Floor, Apartment 1337
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02-26-2005, 08:52 PM
NICE WEBSITE ed:
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Colonel
Posts: 8,441
Join Date: Dec 2003
Location: Goatse
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02-27-2005, 03:39 AM
so, it this a user made mod, or is it a sequel/expansion pack for HL2? It looks 1337, whatever.
EDIT: Ok, its a mod. Still, it looks very professional. I cant wait for this to come out. Im gonna apply for a voice acting postion
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Colonel
Posts: 8,441
Join Date: Dec 2003
Location: Goatse
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02-27-2005, 12:48 PM
YAY IM NOW A TEAMMEMBER!!! AS A VOICE ACTOR!! I PWN ALLL!!!! mwah:
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General of the Army
Posts: 18,844
Join Date: Nov 2002
Location: AA.com North Building, Offtopic Floor, Apartment 1337
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02-27-2005, 12:49 PM
Quote:
Originally Posted by CoMaToSe
YAY IM NOW A TEAMMEMBER!!! AS A VOICE ACTOR!! I PWN ALLL!!!! mwah:
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nice
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2nd Lieutenant
Posts: 3,907
Join Date: Aug 2002
Location: SouthWest, Florida.
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02-27-2005, 12:53 PM
hopefully they'll keep it together. Problem with alot of mods is that they get good ideas, get good website, but then they can't keep the momentum and keep the intrest and team.
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General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
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02-27-2005, 12:54 PM
[quote="Airborne Butters":3d186]hopefully they'll keep it together. Problem with alot of mods is that they get good ideas, get good website, but then they can't keep the momentum and keep the intrest and team.[/quote:3d186]
Yup, id be suprised if even a quarter of all the proposed hl2 mods actually make it to a public download stage.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
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Colonel
Posts: 8,441
Join Date: Dec 2003
Location: Goatse
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02-27-2005, 12:55 PM
yea, a lot have died already.
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Brigadier General
Posts: 10,721
Join Date: Apr 2003
Location: C-eH-N-eH-D-eH eH?
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02-27-2005, 06:06 PM
[quote=geRV]
Quote:
Originally Posted by "Airborne Butters":21354
hopefully they'll keep it together. Problem with alot of mods is that they get good ideas, get good website, but then they can't keep the momentum and keep the intrest and team.
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Yup, id be suprised if even a quarter of all the proposed hl2 mods actually make it to a public download stage.[/quote:21354]
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Sergeant
Posts: 1,100
Join Date: Dec 2002
Location: Canada
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02-27-2005, 07:31 PM
I thought that the site kinda sucked, its pretty plain...
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General of the Army
Posts: 18,844
Join Date: Nov 2002
Location: AA.com North Building, Offtopic Floor, Apartment 1337
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02-27-2005, 07:43 PM
[quote="Double U":3d4a1]I thought that the site kinda sucked, its pretty plain...[/quote:3d4a1]Yeh, But compared to other mods websites, it kicks the living shit outta them.
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Colonel
Posts: 8,441
Join Date: Dec 2003
Location: Goatse
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03-01-2005, 12:44 AM
If anybody here mods the Source engine, we could use some mappers, skinners, anybody really.
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Command Sergeant Major
Posts: 1,932
Join Date: Jan 2005
Location: Nashville
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03-01-2005, 12:03 PM
im learning how to map for the source engine. but the maps im putting out arent really.... well lets just say Snowy Park beats the hell out of them.
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