Quote:
Originally Posted by rudedog
The sv_pure server option, when turned on, means that the server will send the client information about which files it is to use (and demanding that the client limit itself to only those files installed on the server) .. removing the ability to use custom models/skins/sounds etc while playing on that server if the server itself does not have those customisations.
The server requests checksum information about the .pk3 files being used by the client so that it can verify that the client is using the correct versions (i.e. not hacked ones).
The upshots of this are:
1) If you have custom .pk3 files, they will not be used when you are playing on a server with sv_pure set.
2) If you remove or alter your existing .pk3 files, you will not be able to join a server with sv_pure set.
3) If you edit or alter the Q3 binaries, you will not be able to join a server with sv_pure set.
The disadvatage (to you) of this setting is that you can't then use your cool new skins or sounds or HUD.
The big advantage is that you can be reasonably sure that nobody on the server is using spiked models or aimbots or anything else.
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The disadvantage is almost an advantage if you ask me. Try your new hud mod/blood mod or skins out on a server where no one cares. Jumping on a server taking screen shots and playing half-assed can be annoying to those that are intent on just playing the game.
And furthermore, this gives the admin the option of screening the mods used on the server before allowing them. Maybe that's a little too admin-nazi for some people, but we know cheating will be curbed to a degree because of it.