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				Having problems with Rate of Fire - 
            
          
		
		
				
		
				12-11-2002, 11:56 PM
			
			
			
		  
		
	
                
            	
		
		
		I'm trying to create a realistic weapons mod, but it seems that there is a glitch somewhere. 
 
The PPSH fired at roughly 900rpm 
 
A Firedelay of .050 creates a ROF of approximately 765rpm(timed with a stopwatch) 
 
A Firedelay of .049 creates a ROF of approximately 1200rpm(again, timed with the stopwatch) 
 
It seems that the ROF is 'triggered' rathar than time edited.  Can anyone shed some light on this for me? 
 
--{10th MtnA}Tiny 
[img]http://warlochserver.com/resources/Tiny/Tiny2.jpg[/img] 
		
	
		
		
		
		
		
	
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