MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault |
 Screw realism.. Who's making a CLASSIC mod? |
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Senior Member
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Join Date: Apr 2002
Location: California
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Screw realism.. Who's making a CLASSIC mod? -
12-05-2002, 07:50 PM
I would be willing to make one.. But I think a CKC would look better than a CLASSICnStuff mod as far as names go. Crowking?
What the hell am I talking about?? I'm talking about Medal of Honor Spearhead being so screwed up.. Come on. I play most mods. But I prefer MOHAA classic above all the rest.
My proposal.. Lets make an MOHAA classic mod for Spearhead.. Simple solution. Take the old script files from the original game. Use them as a template to fix spearhead problems like.. Uh.. The MG being more powerful than the MG in CKR realism.
What does everyone think?
I say we leave the grenades like they are.. Maybe just fix the fast cooking problem.. Or even make them never cook unless you press the alternate fire button while holding the other one down. That would be best.
We can use the AA Axis SMG as a template. If the Axis SMG in Spearhead is more powerful than it was in AlliedAssault. We could reduce it in spearhead back to normal.
But with the three separate Allied SMG's. They should still have the type of balance as shown below.
British -- Faster Bursts, Less Power.
American -- Slower Bursts, AA power.
Russian -- Slowest Bursts, More power.
So if the american SMG has to have a reduction in power.. You simply reduce the other two by the same number.. But do not make them all equally powerful. As this would give the British Sten an advantage due to it's burst speed.
Well.. Just a thought.. Haven't looked into it yet.. But I think a lot of servers would like to run a Spearhead to MOHAA Classic MOD.
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 kick ass |
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Guest
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kick ass -
12-05-2002, 11:28 PM
GREAT IDEA!!
I really enjoy playing MOHAA just the way it is... Don't like to MOD it out, but when I play CKR MOD it's when I (!!!) feel like playing it.
SpearHead seems to suck ass when it comes to the way it has been set up.
I bet the first person who gets a "CLASSIC MOD" out would become as famous as Crowking.
Anyone looking to be famous? YES? well get to work! biggrin:
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 Re: kick ass |
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Senior Member
Posts: 1,333
Join Date: Dec 2002
Location: In the clock tower, aiming at LoneGunner65
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Re: kick ass -
12-05-2002, 11:30 PM
[quote="Da_Bian":3c387]Anyone looking to be famous?[/quote:3c387]
Hell yeah!
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Senior Member
Posts: 896
Join Date: Apr 2002
Location: Oz
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12-05-2002, 11:36 PM
yeah theres a lot of demand for a classic mod so spearhead runs similar to AA.
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Senior Member
Posts: 1,333
Join Date: Dec 2002
Location: In the clock tower, aiming at LoneGunner65
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12-05-2002, 11:38 PM
Well i hope someone makes one.
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Member
Posts: 62
Join Date: Aug 2002
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12-05-2002, 11:48 PM
hear hear! I wanna see a classic mod!
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 Re: Screw realism.. Who's making a CLASSIC mod? |
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Member
Posts: 62
Join Date: Aug 2002
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Re: Screw realism.. Who's making a CLASSIC mod? -
12-05-2002, 11:49 PM
[quote="Mr_nStuff":ab914]I Maybe just fix the fast cooking problem.. Or even make them never cook unless you press the alternate fire button while holding the other one down. That would be best.[/quote:ab914]
yeah i wish it was setup like that.. alternate fire cooks it off.. kinda like america's army
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 NOTF Survial of the Fittest Mod |
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Senior Member
Posts: 673
Join Date: Aug 2002
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NOTF Survial of the Fittest Mod -
12-05-2002, 11:52 PM
Well we have a classic mod out never released but our MOH:AA server is up and always full the IP is 66.150.28.205:12001 NOTF Surival of the Fittest Mod, we will be making a SH version soon and releasing both to the community.
The mod is classic, not realism but modifies things such as ammo, health, and totally changes the style of play, no run and gun with your head off with this mod, its a challenge so check it out. No nade spam bazooka happy people because its all limited fairly. Hell of a challenge. Well be sure to get the SH version up on our server asap. Check it out tell me what you think cool:
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Senior Member
Posts: 763
Join Date: Apr 2002
Location: California
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12-06-2002, 02:09 AM
I'm in the middle of building my own MOD right now.. I'm currently working on the hand guns. And omfg... They are so different in spearhead.. So much more accurate. It's all here in writing before my very eyes.. Needless to say, I'm making some changes.
I will be in the testing faze once I'm finished with Accuracy and Firepower for all hand guns.. This is not including Bazooka's and Panzers.. I'm currently only modifying MG, SMG, Shotgun, and Pistols.. I will also look into Rifles, Sniper rifles, and nades later on.. As well as movement speeds for each weapon. But for now it's the easy stuff.. nStuff.
This MOD will not affect realism mode.. But it would not run with a realism MOD neither. They would have to be integrated.
Keep you posted.
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Senior Member
Posts: 1,333
Join Date: Dec 2002
Location: In the clock tower, aiming at LoneGunner65
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12-06-2002, 03:13 AM
Good stuff. I hope you do well, and i hope its out soon. freak:
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Senior Member
Posts: 178
Join Date: May 2002
Location: Syracuse, NY
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12-06-2002, 03:19 AM
I hope you fix the rifles also. For some reason, in the Spearhead *realism,* the rifle is less powerful than it is in stock? Wha??? oOo:
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Senior Member
Posts: 1,333
Join Date: Dec 2002
Location: In the clock tower, aiming at LoneGunner65
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12-06-2002, 03:23 AM
Yea, thats why i never use it... Damn, i dont really like Spearhead. hake:
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Senior Member
Posts: 763
Join Date: Apr 2002
Location: California
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12-06-2002, 04:43 AM
Well i've reverted the MG, SMG's and Pistols..
Everything was pretty much close to MOHAA settings.. The damage was increased on each weapon 3 to 5 points which I fixed.
The main problem I found was the pistols.. In spearhead they are as accurate as sub machine guns! Probably why they kept the ammo low.. Well I bumped the ammo back up to 100 and reverted the accuracy back to MOHAA keeping the suttle differences between them.
I will look into the rifles tomorrow or somethin..
Going to go test it out on my server inna minute after I compress the files.
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Senior Member
Posts: 8,792
Join Date: Apr 2002
Location: Hans-AlbinVonReitzenstein
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12-06-2002, 08:55 AM
try the aan realism .. it is by far one of the best realism mods ive played ...
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2nd Lieutenant
Posts: 3,441
Join Date: Oct 2002
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12-06-2002, 09:32 AM
ya ya classic mod. that would be cool.
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