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 Exploding Crates?? |
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Member
Posts: 44
Join Date: May 2003
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Exploding Crates?? -
05-12-2003, 12:04 PM
Hey,
I cant find how to make exploding crates anywhere in Nemesis' tutorial (unless it is buried within something else).
How is it done?
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Administrator
Posts: 17,739
Join Date: Apr 2002
Location: Camp Crystal Lake
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05-12-2003, 12:11 PM
I've seen exploding barrels, but not crates.
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Senior Member
Posts: 1,262
Join Date: Jan 2003
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05-12-2003, 12:13 PM
in v2 the truck room there is crates liek that u can shoot them and they fall apart i think thats what he is talking about
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Member
Posts: 44
Join Date: May 2003
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05-12-2003, 12:48 PM
THere arent exploding crates?
?????
Huh! Well, how do you do barrels then?
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Administrator
Posts: 17,739
Join Date: Apr 2002
Location: Camp Crystal Lake
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05-12-2003, 01:15 PM
They're the red barrels full of Benzene (?)...fulla SOMETHING flammable, anyway.
I'm not a mapper, so I dunno the proper name of the object you need to use.
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Senior Member
Posts: 12,585
Join Date: Jan 2002
Location: Staten Island, NY, USA
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05-12-2003, 01:54 PM
Zoner, you know, he's right.
Not until yesterday, did I notice this. I got my new PC up, and ran Omaha beach, which runs like a dream, btw. evil:
Anyways, in the SP map, when you rush the bunker, and take the MG42 in the Murderhole, theres boxes in there. Traditionally, I chuck a nade in, hear the germans yell, then wait for them to pour out and shoot em up. Well, I went in with the nade, and noticed that there were boxes in the corner that blew up. Not, explosion like the barrels, but wood shattered everywere.
Now, seeing this is the first time I'm seeing this, maybe it has to do with detail settings? Maybe everything has to be on full, or Decals have to be on?
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Senior Member
Posts: 1,262
Join Date: Jan 2003
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05-12-2003, 03:36 PM
yea it does that in the mp map v2 i will get some screen shots soon
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 Explosive barrels. |
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Guest
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Explosive barrels. -
05-12-2003, 04:01 PM
Ok here we go....
Crates-
Make a brush, create a crate. I assume you can make a box that has a crate texture.
Once the crate is made, right click the crate while it is selected (highlighted red), then select func>crate. Now it is a crate. press "n" with your newly made crate selected. See that nox that says nonstackable? if you don't check this any crate stacked on top of this crate will fall if the one below it is destroyed. Most of the time you want thisSometiems you don't want this. Let's say you boarded up a window and want the boards breakable. Just highlight the boards, rightclic and give it func>crate. But this time press 'n' for the properties window and check the nonstackable box in the window. Now the boards won't fall above it so it will look more realistic.
You can give it any amount if health by putting these key/value in the properties window after hitting 'n'.
KEY: health
VALUE: (whatever, let's say 100)
(there is a default setting for health so you don't have to.)
BARRELS:
Make a brush about 2/3 the size of a player. Up at the top click where it says brush and select either a 9 sided brush or and arbirary sided brush of whatever amount of sides to the barrel you want. I use 12 or 13. (I don't make a cylinder because a bunch of cylinders will draw on the cpu resources.)
Find the appropriate barrel texture (red for gas) for the sides and top and bottom.
Now select the brush and right click and give it func>barrel
Now you can hit 'n' to get the properties and in the key/value part.
key:barreltype
value:gas
Now you can change gas to oil or water or empty.
The gas ones blow up everything. Oil ones are affected by explosions.
(BTW if you want a crate yo explode just make it a fuckin barrel with func>barrel)
Hope that helps.
-GENERAL COBRA
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