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=DOUBLEX CROSSHAIR MOD=
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Default =DOUBLEX CROSSHAIR MOD= - 05-07-2003, 07:17 AM

As part of the new version of EyeCandy, this mod will allow up to a 32 x 32 pixel crosshair, (16 x 16 Original Size). This should allow you to integrate more detail in your own version. Includes crosshair below.
And no; the hud is not done, it's part of the next EyeCandy release. Feel free to inquire on the hud, i just might make it available as a seperate download.


Download Here:

[url:708b5]http://dirtyrottentouchholes.com/DOUBLEX.zip[/url:708b5]

[img]http://www.dodstudios.net/uploads/uploads/doublex.jpg[/img]

[img]http://www.dodstudios.net/uploads/uploads/eyecandy2.gif[/img]
  
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Default 05-07-2003, 08:23 AM

Hud looks great. I like how you put the ammo number where the arm is. The only things you should get rid of is the gun name, the word health, and the health bar. Also, since you moved the ammo to the arm you should move the health number there to. One on top of the other. I can't tell if the eye candy logo is just added to the pick or if it is part of the hud but if it is that is kind of pointless.
  
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Compass
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Default Compass - 05-07-2003, 09:06 AM

The EyeCandy Logo is the Compass. The EC as the compassback, and a scope reticle for the compass. Here is an update on the hud.-By no means final.

[img]http://www.dodstudios.net/uploads/uploads/DOUBLEX2.jpg[/img]
  
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Default 05-07-2003, 09:11 AM

Well can I ask what you edited to get the ammo number on the arm?
  
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Default 05-07-2003, 11:52 AM

hehe where did u het the weapons?(i dont use those but anyway)
  
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Default 05-07-2003, 11:56 AM

hehe where did u het the weapons?(i dont use those but anyway)
  
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What File...
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Default What File... - 05-07-2003, 09:28 PM

?

[img]http://www.dodstudios.net/uploads/uploads/smallpic.jpg[/img]
  
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Default 05-07-2003, 09:30 PM

lol good idea can you edit a script and make it larger? that would be cool!
  
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Default 05-07-2003, 10:50 PM

I wanted to know what file I need to edit and how exactly I have to edit it, so I can move the ammo and health number to the characters arm like you did with the ammo number.
  
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Tutorial...
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Default Tutorial... - 05-08-2003, 12:29 AM

I'll write up a tutorial and post the link here.
  
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Default ... - 05-08-2003, 03:04 AM

Scoreboard, do you really need to have an image of the map you are playing?

[img]http://www.dodstudios.net/uploads/uploads/scoreboard.jpg[/img]

Moved the weap_hud to the top, thinking of decreasing the scale on that as well, or a new menu.

[img]http://www.dodstudios.net/uploads/uploads/newhud_weap.jpg[/img]

Just a quick note before i post the tutorial, all files needed to be changed are urc files found in the ui directory -pak0 and pak6.

[img]http://www.dodstudios.net/uploads/uploads/eyecandysig.gif[/img]
  
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Default 05-08-2003, 10:56 AM

Can't wait for the tutorial. Why don't you just get rid of the weapon hud it's not like you really need it.
  
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Default 05-09-2003, 12:56 PM

I mean the weapons...where can i find them? U dont include that in the hud right?
Nice HUD by the way... looks wreally nice
  
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Default 05-09-2003, 03:01 PM

where can i find the mod for the maps, i saw the x-raods map too on another post, they are sweet looking
  
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Default 05-09-2003, 03:36 PM

i just took a quick look through pak6 and i found out how to change around teh hud thanks for the idea lol il re arange it for myself if i like it i might release
  
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