Airborne helmet inside shader -
01-04-2003, 07:31 AM
Where is it or cant we use one for airborhe helmets? See the pic. The inside shader doesnt work and the inside is transparent. Can it be fixed?
[img]http://personal.inet.fi/atk/webcodex/lapi.jpg[/img]
Tga works fine as u can see - for the outside. But how does the game create insides for allied helmets? Airborne.tik the original one doesnt refer to any inside shaders like the tik files germans soldiers do. The original tik says:
the german helmet has an internal tga as the american and german heltes are put togther differently in the game.
Next question are you using a german helmet base model on an american solider or an american helmet if an american helmet take the inside tga line out as it won't know where to put it.
Was there an end to this? I would like to use it if its done in some upcoming skins
You need to use cull none line in helmet texture shader in order to make the inside look like the outside.
Or you can use us_helmet_inside model and assign other texture for it.
That model can be found from this skinpack: http://www.modtheater.com/~archive/pafi ... ile&id=726