Alliedassault           
FAQ Calendar
Go Back   Alliedassault > FPS Gaming General Discussion > MoH Maps, Mods & Skins
Reload this Page ECMOHDM6 - EyeCandy Map Preview
MoH Maps, Mods & Skins Discuss custom maps, skins and mods here.

Reply
 
Thread Tools Display Modes
ECMOHDM6 - EyeCandy Map Preview
Old
  (#1)
MPowell1944 is Offline
Senior Member
 
Posts: 2,509
Join Date: Jan 2002
Location: Woodstock, GA
 Send a message via ICQ to MPowell1944 Send a message via AIM to MPowell1944 Send a message via MSN to MPowell1944  
Default ECMOHDM6 - EyeCandy Map Preview - 05-15-2003, 06:41 PM

Here is a preview of what is to come with the EyeCandy maps. I have successfully been able to heavily hex-edit the .bsp files to do some serious work on the maps. By doing this, I have been able to change lightlevels and models right in the map. But there is more. Get this. I have been able to hex-edit the .bsp in such a way that I can change the map's textures without that texture being changed in other maps. So, if the same texture that is used in Stalingrad is used in say Southern France, it will not be overwritten in Southern France. Basically we have achieved texture swapping per map in this version of EyeCandy. This is something that has never been done before. Hopefully it works out well.

Now, with that out of the way, here are 4 screenshots of ECMOHDM6 in it's early stages. Lightlevels, models, ambience and textures are being tested right now. I even went as far as to add animated clouds to the sky. Looking good so far.

Anyways, enough talking. Here are the screenshots. Enjoy.

[img]http://www.dodstudios.net/uploads/uploads/ecmohdm6_1.jpg[/img]

[img]http://www.dodstudios.net/uploads/uploads/ecmohdm6_2.jpg[/img]

[img]http://www.dodstudios.net/uploads/uploads/ecmohdm6_3.jpg[/img]

[img]http://www.dodstudios.net/uploads/uploads/ecmohdm6_4.jpg[/img]
  
Reply With Quote
Old
  (#2)
Guest
 
Posts: n/a
   
Default 05-15-2003, 06:42 PM

Server Side sandbags over windows and shit would be nice.

I actually like this one. If its server side, if not then its a cheat
  
Reply With Quote
Old
  (#3)
KevO is Offline
Senior Member
 
Posts: 316
Join Date: Apr 2003
Location: helping wounded soldiers
  Send a message via AIM to KevO Send a message via MSN to KevO Send a message via Yahoo to KevO  
Default 05-15-2003, 06:42 PM

looks great,keep up the good work powell and all others helping swordfight: fire2: M16:
  
Reply With Quote
Old
  (#4)
MPowell1944 is Offline
Senior Member
 
Posts: 2,509
Join Date: Jan 2002
Location: Woodstock, GA
 Send a message via ICQ to MPowell1944 Send a message via AIM to MPowell1944 Send a message via MSN to MPowell1944  
Default 05-15-2003, 06:49 PM

Version 2.0 will have it's own .exe file. You run the file to connect to an EyeCandy server. So everything will be server-sided and everyone will be seeing/hearing the same thing.

Regarding who is doing what. Me and Bruno decided to do individual maps on our own. So, I picked this one and have put a couple of hours into it so far. I plan on spending another week or 2 on it. We have decided to go more historically accurate, so that is why I am recreating Stalingrad in this way. The end result will amaze you. Thats what we are going for in 2.0.
  
Reply With Quote
Old
  (#5)
Kamil-RS is Offline
Senior Member
 
Posts: 273
Join Date: Jan 2003
  Send a message via AIM to Kamil-RS Send a message via MSN to Kamil-RS  
Default 05-15-2003, 07:01 PM

so there will no longer be a client side only version of eye candy? :'(
  
Reply With Quote
Old
  (#6)
MPowell1944 is Offline
Senior Member
 
Posts: 2,509
Join Date: Jan 2002
Location: Woodstock, GA
 Send a message via ICQ to MPowell1944 Send a message via AIM to MPowell1944 Send a message via MSN to MPowell1944  
Default 05-15-2003, 07:15 PM

Oh of course. Can't change that. But, in order to connect to a server running the new maps, you will have to use the new .exe file.

Also on a side-note. EyeCandy 2.0 is going to have it's own menu using Flash. So the old MOH menu will be tossed.
  
Reply With Quote
Old
  (#7)
MPowell1944 is Offline
Senior Member
 
Posts: 2,509
Join Date: Jan 2002
Location: Woodstock, GA
 Send a message via ICQ to MPowell1944 Send a message via AIM to MPowell1944 Send a message via MSN to MPowell1944  
Default 05-15-2003, 07:16 PM

To clarify my previous statement. Yes, everything except the maps is clientside. But, in order to play the new maps, you have to run the new .exe. Hopefully this can clear up some confusion.
  
Reply With Quote
Old
  (#8)
Kamil-RS is Offline
Senior Member
 
Posts: 273
Join Date: Jan 2003
  Send a message via AIM to Kamil-RS Send a message via MSN to Kamil-RS  
Default 05-15-2003, 07:21 PM

o ok this mostly cleared it up, but if i join a normal server running stalingard or crossroads, will i still have the huge naked chick on the wall?
  
Reply With Quote
Old
  (#9)
9mm BeRetTa is Offline
Sergeant
 
Posts: 1,149
Join Date: Feb 2003
   
Default 05-15-2003, 07:23 PM

wow thats amazing...my question is how big is the download going to be?
  
Reply With Quote
Old
  (#10)
Dj RaNnY kAn is Offline
Senior Member
 
Posts: 1,262
Join Date: Jan 2003
 Send a message via ICQ to Dj RaNnY kAn Send a message via AIM to Dj RaNnY kAn  
Default 05-15-2003, 07:23 PM

r u guys doing all the maps? (defalts)
  
Reply With Quote
Old
  (#11)
MPowell1944 is Offline
Senior Member
 
Posts: 2,509
Join Date: Jan 2002
Location: Woodstock, GA
 Send a message via ICQ to MPowell1944 Send a message via AIM to MPowell1944 Send a message via MSN to MPowell1944  
Default 05-15-2003, 08:05 PM

Kami :

All of the maps are renamed with the EC in front and will be alongside all the stock maps in your maplist. So you can easily play any of the stock maps without anything changed to them. Oh, and there will be no naked chicks in this one. We are going to be doing a casual remake this time, so there will not be any crazy things like that anymore.

9mm :

As of now we are projecting a compressed .zip file of 40 to 50 megs.

DJ :

We are redoing all of the stock maps.
  
Reply With Quote
Old
  (#12)
MPowell1944 is Offline
Senior Member
 
Posts: 2,509
Join Date: Jan 2002
Location: Woodstock, GA
 Send a message via ICQ to MPowell1944 Send a message via AIM to MPowell1944 Send a message via MSN to MPowell1944  
Default 05-15-2003, 08:06 PM

Kami :

All of the maps are renamed with the EC in front and will be alongside all the stock maps in your maplist. So you can easily play any of the stock maps without anything changed to them. Oh, and there will be no naked chicks in this one. We are going to be doing a casual remake this time, so there will not be any crazy things like that anymore.

9mm :

As of now we are projecting a compressed .zip file of 40 to 50 megs.

DJ :

We are redoing all of the stock maps.
  
Reply With Quote
Old
  (#13)
MPowell1944 is Offline
Senior Member
 
Posts: 2,509
Join Date: Jan 2002
Location: Woodstock, GA
 Send a message via ICQ to MPowell1944 Send a message via AIM to MPowell1944 Send a message via MSN to MPowell1944  
Default 05-15-2003, 08:08 PM

Sorry about the double post. Site went down as I hit Submit.
  
Reply With Quote
Old
  (#14)
101stSpeirs is Offline
Senior Member
 
Posts: 685
Join Date: Dec 2002
Location: Making FIRE!!
   
Default 05-15-2003, 08:14 PM

when\where can i download the mod? for my own games
  
Reply With Quote
Old
  (#15)
MPowell1944 is Offline
Senior Member
 
Posts: 2,509
Join Date: Jan 2002
Location: Woodstock, GA
 Send a message via ICQ to MPowell1944 Send a message via AIM to MPowell1944 Send a message via MSN to MPowell1944  
Default 05-15-2003, 08:18 PM

Given the amount of work we are putting into this version, I would say 2 weeks to 2 months. Not confirmed, just an estimation. When it is available, we will make a new thread with a link to download.
  
Reply With Quote
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.