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Can you edit the posters?
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HzPorLederShp is Offline
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Default Can you edit the posters? - 06-06-2003, 02:38 PM

Can you edit posters on maps such as crossroads and southern france? If you can could someone explain to me how?
I would appreciate it very much eatthis:
  
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Default 06-06-2003, 02:38 PM

yeah, there definitely is. I think they're just jpgs aren't they? I'm sure the community here will help you out.

I'm pretty clueless when it comes to maps. biggrin:


http://www.fpsgameforums.com/forums/image.php?type=sigpic&userid=5399&dateline=1213387  247
  
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Default 06-06-2003, 02:42 PM

Yes it can be, i think it's in the same pak as the Compass and all, Pointing to my brains, i think it's Pak0 or Pak 3
  
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Default 06-06-2003, 02:45 PM

Well when I went to try I found the targa files in the pak2 folder and i edit them but when i made my own server to see if they work it didnt work so i am reall confused any help would be nice.also thanks for responding so quick
  
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Follow the link
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Default Follow the link - 06-06-2003, 05:09 PM

[url:eddf6]http://www.alliedassault.com/community/guides/warpig/index1.shtml[/url:eddf6]
  
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Default 06-06-2003, 08:18 PM

i think a lot of people have changed banners and billboards and stuff like that, talk with MPowell, i believe the eye candy squad made a good one.
  
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poster change
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Default poster change - 06-07-2003, 12:20 AM

Open up packscape and open pack 2 in the mainfolder. Open the textures folder. Find the poster you want to replace remember the folder name it was in and write down the name of the texture you want to replace. Make a new poster of the same size with the same name as the one you are gonna replace.
Start a new file in packscape. Make a folder called textures. In that folder place another folder which is the name of the folder that originally had the poster in it. Such as german for example. Inside that folder place your new poster that is in .tga form and the same size as the one you will replace.
Now save your file as Zzz-textures.pk3 in your ea games/mohaa/main folder. Make sure it's a quake pk3 file when it's saved. You can do that with any texture.

That should work just fine. biggrin:
  
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