How the heck do i make a Barrel Explod i can get the shap and all but i need to kno how to make it explod its been drivin me cra3y {::Metallica ownz u::}
that's all? hmmm. would that work with other objects? like, would it be possible to give health (sounds dumb when i think about it) to a part of a building so when you send a rocket to it it'll all explode? much like 2 areas in the Malta map in Spearhead?
make a brush (preferably in the shape of a barrel, with a barrel texture) and assign it as func_barrel. Give it the properties you want from the list of keyword/values.
You could make a whole building explode, but I wouldn't use func-barrel. A building leaking oil wouldn't look real good. Use func_crate.