Alliedassault           
FAQ Calendar
Go Back   Alliedassault > FPS Gaming General Discussion > MoH General Discussion
Reload this Page MOH:AA Headphones ...
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old
  (#1)
quiet is Offline
Senior Member
 
Posts: 454
Join Date: Jan 2002
   
Default 01-27-2002, 02:57 AM

Okay with speakers it doesn't sound like there is 3D much, but ... with headphones it does.

The thing is even with 'miles 2D' .. if you put MOH:AA in headphone mode, wear headphones, and in my case put the TB Santa Cruz (not sure if it makes a real difference with SC for headphone vs. 2 speaker) it actually sounds like things are back in of me.

I'm wondering if they used some kind of effect, where instead of using actual 3D algorythmns they managed to change pitch, frequency, sound levels to where if you are facing a sound it 'sounds' different in front of you than in back you - and actually sounds like it's in the back or front.

Is that possible?

This should work for the demo too, if you don't have the full version.

Try putting MOH:AA in headphone mode, and play it using headphones. The sound is actually different depending on your location.

See if it works.

What did it do for you?
  
Reply With Quote
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.