newbie question about players skins. -
07-03-2004, 06:52 PM
How do you make the skins work in the games?
I have the MOHAA battlechest installed (all 3 games)
I downloaded a skin and put it into the /maint folder
in multiplayer games (spearhead online) when i chose that skin in the options it won't show up in the game (it just shows up as a default player).
i'm probably doing something wrong, just don't know what.
OK so i used pakscape / wally to open the pak0.pk3 file.
which directory to put the new skin into?
how to do it? do i have to break up the skin pak.pk3 file also and merge it with the pak0.pk3 directory?
will be skin be seen on the server during internet games?
ok u made the skin and saved as tga files, made the tiks, and made the shader files correct? create a new document in pakscape. create 3 folders in it named textures models and scripts. drag the shader file into scripts. now in models create a folder called player. drag the tik files into the player folder. now in textures, create the folders in which the path is in the shader. lets say u used the pilot and kept the path. justmake a folder in textures named models. then in models a folder named human, and in human a folder called usmaps, and finally in usmaps a folder named pilot and drag the tga files in there. heres a picture of the paths...
[img]http://img28.exs.cx/img28/1805/pakscapehelp123.jpg[/img]
the textures one can be a hassle sometimes... so in ur shader file, just make the path textures/(nameoffile).tga. then just put the tga files into ur textures folder. hope i helped...