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MoH Maps, Mods & Skins Discuss custom maps, skins and mods here.

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MaStAbLaStA is Offline
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Default Detonics 45 - 10-07-2004, 06:29 PM

[img]http://snipersincorp.com/screenshots/dt1.JPG[/img]
[img]http://snipersincorp.com/screenshots/dt2.JPG[/img]
  
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Default 10-07-2004, 06:31 PM

too fat & blocky, unless its supposed to look like that
  
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Default 10-07-2004, 06:35 PM

not your best but good job
  
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Default 10-07-2004, 07:01 PM

its like an obese pistol oOo:


  
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Default 10-07-2004, 07:14 PM

I like obese thangs beer:
  
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Default 10-07-2004, 07:24 PM

meh
  
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Default 10-07-2004, 09:52 PM

[quote="Crazy Canadian":1a908]meh[/quote:1a908]

SHOVE IT COCKSNIFFER!!!!!11
  
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Default 10-07-2004, 10:13 PM

[quote="@/\/G3L":d3bc8][quote="Crazy Canadian":d3bc8]meh[/quote:d3bc8]

SHOVE IT COCKSNIFFER!!!!!11[/quote:d3bc8]
plzdie:









don't be hatin
  
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Default 10-08-2004, 04:38 AM

to be honest i dont think you using the right methods you should to make your models, it should involve extuding and minimal use of primitives, using boolean might help too. reshaping prims never works that well, and use scale to get the sizing accurate.
  
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Default 10-08-2004, 05:35 AM

yah for this one I was a bum.
  
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Default 10-08-2004, 01:32 PM

[quote="Crazy Canadian":0c689][quote="@/\/G3L":0c689][quote="Crazy Canadian":0c689]meh[/quote:0c689]

SHOVE IT COCKSNIFFER!!!!!11[/quote:0c689]
plzdie:









don't be hatin[/quote:0c689]

be mastabatin
  
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Default 10-08-2004, 03:11 PM

lol an obese pistol biggrin:
  
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Default 10-08-2004, 04:11 PM

Quote:
Originally Posted by ElitE3D
to be honest i dont think you using the right methods you should to make your models, it should involve extuding and minimal use of primitives, using boolean might help too. reshaping prims never works that well, and use scale to get the sizing accurate.
the boolean tool is awesome. it makes things much easier.
  
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Default 10-08-2004, 04:56 PM

[quote="Grim_Reaper":16f4c]
Quote:
Originally Posted by ElitE3D
to be honest i dont think you using the right methods you should to make your models, it should involve extuding and minimal use of primitives, using boolean might help too. reshaping prims never works that well, and use scale to get the sizing accurate.
the boolean tool is awesome. it makes things much easier.[/quote:16f4c]

I have no idea what the hell that is... biggrin:
  
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