Battlefield Series: General Discussion General Discussion about Battlefield: 1942 & series |
 Changes? |
|
|
Captain
Posts: 5,021
Join Date: Mar 2005
|
Changes? -
07-18-2005, 03:23 PM
What do you think needs to be fixed or changed with the game?
|
|
|
 |
|
|
2nd Lieutenant
Posts: 3,811
Join Date: Apr 2002
Location: Redmond, Home of Microsoft
|

07-18-2005, 03:57 PM
1 AT shot to a helo downs the fucker. Put an end to all this bullshit hover capping.
|
|
|
 |
 |
|
|
Sergeant
Posts: 1,473
Join Date: Jan 2004
|

07-18-2005, 06:23 PM
Pistols need to be more powerful
Fixing the bug that changes the Bizon to semi if you hit fire before it's done equipping
Giving the Bizon the correct ammo count since it's a POS anyway
AT needs to be more powerful against helos as Misc said. 1 shot from an AT missile or tank should either cripple or destroy it, based on where it hits.
TK system needs an overhaul. Pilots getting punished for people flying into their helo, etc. You should not be allowed to punish for AT mine tks unless they are placed right in front of you.
Fix the goddamn bug that lists friendlies as enemies.
Shock paddles need their clipping issues fixed. If you're too close to an enemy, they'll clip through him and hit nothing.
Clipping needs to be fixed. I'm amazed that DICE's incompetence with a clipping system in BF42 carried over to BF2. Just yesterday I killed someone because his head was sticking through a wall.
AH-1 and whatever that stupid AH-1 clone the Chinese have need to have better splash damage on their main guns. Currently you can only kill infantry with them if the pilot hovers and you get lucky. The MI-28 can go along blasting merrily and slaughtering infantry because of the huge splash damage of that gun.
Chinese and MEC helos need better guns. Blackhawks get nice miniguns that can somehow destroy APCs while everyone else get crappy 12.7mm NSVTs that can hardly hurt a car. They also CANNOT hit anything at all unless the helo is landed.
Better voting system. Has anyone ever seen a kick or map vote pass? I haven't.
Supply crates shouldn't be able to repair arty. Currently there's no real point in destroying anything since any decent commander would simply supply it 20 seconds later. Anyone else would probably be too stupid to use it in the first place.
You should get an annoying on-screen warning if you run into an area that's in the process of being targeted for an arty strike. If you still run in and get TK'd you shouldn't be allowed to punish. If you were in the area before the strike was called, punish should be allowed. Limited to flags.
FIX THE GODDAMN SHITTY TYPING SYSTEM THAT WAS ALSO COPIED FROM BF42
Allow an option to get rid of the stupid music at the end of the round.
Make gold/silver/bronze medals mean something. An extra 15 to global score for gold, 10 for silver, 5 for bronze. I have 30 gold now and it's pretty stupid that they do nothing at all.
|
|
|
 |
|
|
Senior Member
Posts: 1,459
Join Date: May 2003
Location: anchorage,ak
|

07-18-2005, 07:54 PM
ditch the commander mode or cut it back to only a few times a round
|
|
|
 |
|
|
Sergeant
Posts: 1,473
Join Date: Jan 2004
|

07-18-2005, 07:56 PM
There's nothing wrong with commander mode. Stupid players are what's wrong with commander mode, be it the commander or the minions.
|
|
|
 |
|
|
Senior Member
Posts: 1,459
Join Date: May 2003
Location: anchorage,ak
|

07-18-2005, 08:11 PM
[quote="dr nein":39397]There's nothing wrong with commander mode. Stupid players are what's wrong with commander mode, be it the commander or the minions.[/quote:39397]
true .. i still like the game alot
|
|
|
 |
|
|
Captain
Posts: 5,021
Join Date: Mar 2005
|

07-19-2005, 06:11 PM
Spec ops should get points for blowing up artillery and what have you.
|
|
|
 |
|
|
Command Sergeant Major
Posts: 2,769
Join Date: Jul 2005
Location: Virginia
|

07-19-2005, 06:12 PM
Quote:
Originally Posted by Stammer
Spec ops should get points for blowing up artillery and what have you.
|
agreed. I blow up tons of shit and risk my life to take out tanks from behind and all that and it doesn't reward you.
|
|
|
 |
|
|
General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
|

07-19-2005, 06:33 PM
One thing id like to see, patches not fucking over old demo files. I had a great demo of me in an abrams positioned perfectly behind a hill, i caught a tank coming over the top of the hill, 1 shot straight to the underside of his hull and that bitch went BOOM.
More to come when im done eating...
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
|
|
|
|
 |
 |
|
|
General of the Army
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
|

07-19-2005, 06:48 PM
A lot of the stuff that needs changed is basically left over shit from bf-1942. Its left over because this is the same engine, different RENDERER yes but the physics etc are the same as bf1942.
I think the apc's and tanks seem to have problems getting over hills in real lfie they'd fly over, in bf1942 they went really over the top and tanks could traverse hills that had mad angles, in bf2 they seem too toned down and struggle with stuff they should get over with ease.
If you initiate a smoke screen your name tag should disappear till the smoke dissapates, fucking stupid letting them still be able to hit you through it since they can move the mouse around and reaquire your name tag pretty easily.
Air to air missiles to me seem a little too dumb, to evade them you basically gotta pull an afterburn thrust and do a hard turn and you'll get away from them nearly every time. They should track a little better than what they do imo.
Vehicles taking damage by going over little hills or any kind of bumpy ride VERY GAY. Been that way since bf1942 and people in tanks still have to treat them like theyre made of glass. rolleyes:
Some maps theres an overabundance of antiaircraft shit, i mean its literally possible to take off in a plane fly over a map and hear that friggin "locked on" buzzer constantly during the whole flight. oOo:
The cod bellyflopping technique has made its way into bf2 as well. Enough said. oOo:
LOD system could do with some adjustment, id like a command to disable it totally, it'll affect myfps but make the game look better. Hate coming into land in a helo and seeing everything just sudenly get detailed.
Drawdistance bug..dunno if this is graphics driver related or game related, annoying as all shit having a tank in your sights only for him to flicker in and out of view. eek:
Getting a love tap from a friendly vehicle kills ya, oOo: . Somehow i doubt a hummvee travelling at 1mph barely skimming a guy is gonna send him cartwheeling 30 feet into the air and kill him. hake:
M16 in close quarters seems very underpowered againt the ak since all they have to do is spreay the general area to kill you.
Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
|
|
|
|
 |
|
|
Senior Member
Posts: 1,459
Join Date: May 2003
Location: anchorage,ak
|

07-21-2005, 10:17 AM
Drawdistance bug..dunno if this is graphics driver related or game related, annoying as all shit having a tank in your sights only for him to flicker in and out of view....
how do you correct this ?
|
|
|
 |
|
|
Sergeant
Posts: 1,473
Join Date: Jan 2004
|

07-21-2005, 10:31 AM
It's not a graphics bug, it's a shitty programming bug.
|
|
|
 |
|
|
Administrator
Posts: 17,739
Join Date: Apr 2002
Location: Camp Crystal Lake
|

07-21-2005, 11:37 AM
Windows 2000 support
Fuckers.
|
|
|
 |
|
|
General of the Army
Posts: 17,299
Join Date: May 2002
|

07-22-2005, 04:56 AM
Quote:
Originally Posted by Zoner
Windows 2000 support
Fuckers.
|
FUCK YO WINDOWS NIGGA biggrin:
|
|
|
 |
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Powered by vBulletin® Version 3.8.12 by ScriptzBin Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com

© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.
|