Im addressing this paticular question to those of us who joined the forum around may\june or earlier of 2001.
I was sitting thinking tonight of how we went nuts over every screenshot, how every movie was awaited with baited breath and then picked apart by some of us (me in paticular) as some errors were noted. We spent ages in the aa.net chatroom at night tossing out random scenarios and basically lapping up every scrap of information we could find on the game.
It wasn't untill a couple of months before the release that we even got to see what the mp-40 looked like.
IMO the game was very good in some ways and in others it was below expectations. The release date change from around october 2001 to january 2002 i recall pissed off a lot of us. For months we were told yes everythings on schedule only for ea to add on another couple of months to "polish the game".
It really baffles me how they could consider "polishing" the game when it appeared to be released in an unfinished state. Multiple levels were ever left out or screwed over, the multiplayer map thats played in a french village was originally intended to be a single player mission, we seen pic sof germans and so on in this map as part of a sp mission but this was never included in the game.
The much vaunted omaha beach level never really lived up to expectation, the background on the map was completly devoid of cruisers firing at the bunkers and the lack of ships in the background made me wonder "umm where the hell are these higgins boats coming from". At the time i never mentioned it but omaha could have been much better. Even the skyline on omaha looks sorta too bright, some weather effects like light rain fall and a darker sky would have set a better and more dark mood for the map but it just didn't happen.
The beach itself was fairly easy to navigate seeing as the machine gun emplacements seemed to (rather lamely) focus their fire on you then fuck off for a few seconds before swinging back to your position. The only real challenge in the map was at the bluff where you had to go from 1 impact crater to another and hope you didn't trip a mine, but even this got easy after 1 or 2 attempts. The actual finale to omaha was a joke, you walk through a door and don't bother having to take out the 88's which were there to be blown away but it never got coded.
Snipertown was another highly anticipated level but tbh i preferred the version in the vids as opposed to the version that shipped with the game. The snipers in this level are nothing short of a joke, they have bolt action rifles but are seemingly able to fire them at garand semi auto speeds, add to the fact that they can spot you from any distance imaginable and sometimes THROUGH objects and this leads up to a feeling of the only way the ai can actually beat you is to cheat like a mofo.
Also anyone remember these levels which were supposed to be in the game.
http://image.com.com/gamespot/images/sc ... een012.jpg
http://image.com.com/gamespot/images/sc ... een004.jpg
http://image.com.com/gamespot/images/sc ... een011.jpg
http://image.com.com/gamespot/images/sc ... een004.jpg
I know for a fact the screenie with the bridge is one level everyone was busting a nut to see but alas it wasn't included. When you think about all the stuff that was left then the game was probably around 80-85% complete when it was release. Just makes you wonder what could have been with about 6 months more development time
Other stuff that was supposed to be in the game was hitching rides on german vehicles when you're disguised as a german but this never happened either.
The multiplayer portion was a late addition but imo its a shell of what it could have been. 2015 for some reason felt the need to include 2 whore weapons, the rocket launcher for the lamer that can;t aim and the shotgun for the gheyzor that can't be arsed to take out individual enemies but feels comfortable runing in like a tard and spray and pray with his little noob cannon.
One of the biggest letdowns was the lack of a prone option. This was a big mistake imo and will hopefully (yeah right chances :roll: ) be fixed in the addon. One of the flaws with multiplayer is your actual movement. You seem to bounce up and down a lot which can be sorta disorientating and you move at a very slow speed, a sprint button would have been handy but this wasn't added. Add to the flaws the suspect netcode and the multiplayer component is probably the worst part of the game but is being built up by the modding community.
When its all said and done i dont blame 2015 at all for what the game was lacking, i blame ea. EA has a track record of releasing games in unfinished condition, take fifa world cup for the cube the xbox and the ps2. Each version of this was released at a different stage of development to coincide with the world cup. They have so far held back the proper mohaa sdk saying it will be released when the addon is brought out. I wait with baited breath for that. :roll:
Opinions anyone?