supposedly EA uses a different bsp version they developed to make just that impossible or very difficult. all the spearhead maps suck ass so it's not like it's a huge loss.
supposedly EA uses a different bsp version they developed to make just that impossible or very difficult. all the spearhead maps suck ass so it's not like it's a huge loss.
Not just the .BSP, but the damn encoding in most of the .SKR files is totally different, so it can't be duplicated without the code for MOH:AA being changed.