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Scopes for Spearhead... S.O.S!!!
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Hobbs is Offline
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Default Scopes for Spearhead... S.O.S!!! - 11-14-2002, 12:36 AM

Ok, most of the mods from MOHAA do work in spearhead. but the axis scope in MP reverts to the zoomoverlay file. I played SP and when I used the Kar98 sniper it did go to the kartop and bottom .tga's. My question is does anyone know what file it is to to switch the use of the zoomoverlay to kartop and bottom in MP for axis? It's got to be in the weapon scripts folder or something but i cant find it. There has got to be a way! Does anyone know?
  
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Default 11-14-2002, 06:47 AM

On that note. . .I have a camouflaged KAR98 sniper rifle that I use in MP in the first AA. Is it possible to export that into MP somehow or am i just dreaming?
  
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Default 11-14-2002, 08:39 AM

it will only work on the Kar98 and the only one i saw was in SP not MP so im gussing it wont do ya anygood.
  
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Default 11-14-2002, 12:25 PM

you're shitting right? all that time i spent making player skins and altering my hud will be wasted when i upgrade to spearhead (hurry up and release it in UK bungholes)?
  
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Default 11-14-2002, 01:09 PM

the player skins will work fine. the health bar is ok too. The hud..u will need to add the missing weapons into ur UI.
Red where do i find the files that have zoomoverlay and kartop and bottom for the scopes in mohaa!!!
  
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Default 11-15-2002, 08:37 AM

I think Jedi means a weapon skin for his KAR. pretty
sure those'll work man. If not then damn ea...damn them to hell!
oh yeah...sdk? anyone? ? ?
  
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Default 11-15-2002, 09:11 AM

I know what he means. I dont think there is a KAR rifle in MP! I know there isnt a Kar sniper rifle!
  
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