Offtopic Any topics not related to the games we cover. Doesn't mean this is a Spam-fest. Profanity is allowed, enter at your own risk. |
 good idea for a game |
|
|
Senior Member
Posts: 11,144
Join Date: Mar 2002
|
good idea for a game -
01-27-2003, 08:18 PM
Well I was just watchin some old mohaa clips and its like he-man. the perfect war game would be having 100 or more guys on your side and everyone of them is vulnerable to a one bullet death. when the guy you are commanding dies, you become another soldier, and so on. anyone else think that the best way?
|
|
|
 |
|
|
Captain
Posts: 5,724
Join Date: Dec 2002
Location: Mostly Vermont. Also New Hampshire
|

01-27-2003, 08:22 PM
seems like an extreme army men game. Also sounds fun if you can have them all moving at the same time.
|
|
|
 |
|
|
Senior Member
Posts: 11,144
Join Date: Mar 2002
|

01-27-2003, 08:23 PM
well I mean for something like the storming of normandy....
|
|
|
 |
|
|
General of the Army
Posts: 18,895
Join Date: Jan 2002
Location: Auckland, New Zealand
|

01-27-2003, 08:31 PM
You'r description gave me an erection, Old Reliable. Tell me more.
|
|
|
 |
|
|
Colonel
Posts: 8,177
Join Date: Dec 2002
Location: Ontario, New York
|

01-27-2003, 08:37 PM
nice game, but you'll need at leat an OC connection to properly serve a room, sounds like a pwning game! biggrin:
|
|
|
 |
|
|
Senior Member
Posts: 11,144
Join Date: Mar 2002
|

01-27-2003, 08:49 PM
yeah I already made it, anyone want it? biggrin:
|
|
|
 |
|
|
Senior Member
Posts: 2,586
Join Date: Jan 2002
Location: Germany, screaming profanities at the Krauts
|

01-27-2003, 08:51 PM
I've had daydreams about a WW2 game that is CG-realistic. The physics are amazing, the rain is bouncing off of characters, and soaks into their uniforms, and as you run around gravel shifts around, canteens and equipment etc. are moving around when running, and people are tripping around, puddles are forming, bullets and smoke fill the air, people around are getting shot and blood is squirting up, on everybody's uniforms, screams, medics are screaming. Of course, possibly in 8 years as I doubt it's anyway possible. *Sigh* After that it was back to solving xyu/ty+-xua=axu for a....
|
|
|
 |
|
|
Guest
|

01-27-2003, 08:54 PM
it's quite possible, but nobody will take the time and money to develop that. easier/cheaper just to make another q3 game
|
|
|
 |
|
|
Senior Member
Posts: 11,144
Join Date: Mar 2002
|

01-27-2003, 08:55 PM
every game is the friggin same just like movies, I wish someone would just make a realistic ww2 movie instead of all that hollywood crap...whats wrong with breakin the mold?
|
|
|
 |
|
|
General of the Army
Posts: 18,895
Join Date: Jan 2002
Location: Auckland, New Zealand
|

01-27-2003, 09:02 PM
If they break the mold, how will they continue to make pr0n?
|
|
|
 |
|
|
Senior Member
Posts: 11,144
Join Date: Mar 2002
|

01-27-2003, 09:03 PM
porn sucks, anyays i gotta hit the sack
|
|
|
 |
|
|
General of the Army
Posts: 18,895
Join Date: Jan 2002
Location: Auckland, New Zealand
|

01-27-2003, 09:04 PM
[quote="Old Reliable":434a7]porn sucks, anyays i gotta hit the sack [/quote:434a7]
You're Gay.
|
|
|
 |
|
|
Brigadier General
Posts: 10,503
Join Date: Dec 2002
Location: Ontario
|

01-27-2003, 09:05 PM
i got an idea for a game..... just think of it as dodge ball..... there are two teams.. when one person dies. they havta join the other team.. and they continua this till a team is eliminated...
|
|
|
 |
|
|
Senior Member
Posts: 320
Join Date: Dec 2002
Location: Missouri USA
|

01-27-2003, 09:34 PM
Buckweed, that is the coolest sig ever.
|
|
|
 |
|
|
Senior Member
Posts: 397
Join Date: Dec 2002
Location: Gettin naked in the whitehouse
|

01-27-2003, 09:47 PM
[quote="Crpl. Crunch":cb80c]Buckweed, that is the coolest sig ever.[/quote:cb80c]
MINE I COOLest
|
|
|
 |
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Powered by vBulletin® Version 3.8.12 by ScriptzBin Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com

© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.
|