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Custom maps not being used in map rotation
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KrazyEd is Offline
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Default Custom maps not being used in map rotation - 02-13-2003, 04:25 PM

Custom maps not being used in map rotation:

MOHAA patched to 1.11

In the ...MAIN directory:

User-trench.pk3
user-Dogbreaths_farm.pk3

Server setup for LAN game:

Free for all
Non-dedicated
Maplist shows trench, dmhouse

Map rotation:

I've tried...

adding dm/trench dm/house to beginning or end of line

deleting line & just using dm/trench dm/house

The game ALWAYS strarts with Southern France & the custom
maps NEVER get rotated.

The maps work fine if I select them from the Maplist.

What the h**l am I doing wrong?! ed:
  
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Bazooka_Joe is Offline
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Default 02-13-2003, 07:05 PM

Two things:

1) S. France always loads first because you have it as the selected map. Type in a different map in that field.

2) Make sure that you press backspace to clear any info that migt be "Hiding" in the Map Rotation field. Then, add it as you had it. Make sure that is the name for the maps under maplist in the console.
  
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KrazyEd is Offline
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Default 02-15-2003, 07:04 PM

Thanks for the info....got it workin' now! biggrin:
  
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Bazooka_Joe is Offline
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Default 02-16-2003, 01:43 PM

Glad to hear. It sounded like you were doing the right thing, just that maybe you might have mispelled something.
  
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