Quote:
Originally Posted by semberger
The pit is way too small and wide open. It is a good first map to get your feet wet but I can't see it being played anywhere. Also stay away from the smoke effects as it really crushes the FPS and will make a map unplayable.
Rooftops is a more interesting design but again very small. I run 20 players and this map would be good for no more than 6 or 8. One thing I notice on your maps is to make sure you think about the "flow" of game play when you are creating a map. Many a mapper spends most of his/her time thinking about eye candy, and how he can wow people with some cool effect.
The truth is people like to see a "pretty" map, and certainly it needs to look realistic. But I have tossed some of the prettiest maps you will ever see because the gameplay sucked. Every map should have a certain type of play in mind and it should allow for multiple access points, close and far combat, and plenty of cover for the better players to use.
MY 2 cents....
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I concurr, but again I also am used to playin larger servers. The bst map available is "Village of Despair" as it was bult with playablity in mind. doesnt have the best fps, but hell its fun to play.
Oh and I think by smoke effects he meant fog.