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Drawdistance bug
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geRV is Offline
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Default Drawdistance bug - 06-29-2005, 01:05 PM

Anyone else noticed at range some vehicles will seem to flicker around from being invisible or visible? Ive noticed it a lot on maps like zatar wetlands, got a screen of it happening at kubra dam.

Was kind of happening differently in kubra dam though, from first person cam in the tank the lav was not visible, as soon as i went to third person view it was visible. Seems even weirder seeing as third person view actually takes the camera further away from the first person view, which means more distance between viewpoint and vehicle so i dunno why it was visible.

And for anyone wondering, no it didn't spawn as i changed cam views, i changed views several times with the same result each time.




[img]http://homepage.ntlworld.com/gerald.marley/bf2/bug1.jpg[/img]

Nothing there in circle



[img]http://homepage.ntlworld.com/gerald.marley/bf2/bug2.jpg[/img]

Now you can see the back end of a LAV.




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Default 06-29-2005, 05:07 PM

Yeah i've definately noticed this, just when i'm aiming at a vehicle when he's least expecting it flickers and i miss my chance, kinda annoys the shit outta me a bit


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Default 06-29-2005, 05:29 PM

Yeah I get it too. Pretty annoying trying to hit something when it keeps going invisible.
  
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Default 06-30-2005, 06:52 AM

There is a known bug with the first person vehicle huds. When you move your crosshair over an enemy they can disappear.
  
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Default 06-30-2005, 06:44 PM

I get this with the grounded AA as well. When aiming at them with the sniper at decent range the whole unit is invisible, and when a troops walks up and uses it, they then become invisible.
  
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