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BF2 Patch Update (official)
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Default BF2 Patch Update (official) - 09-30-2005, 01:40 PM

http://forum.eagames.co.uk/viewtopic.php?t=6673




[quote:90f46]Battlefield 2 1.03 Update Enters Final QA Pass

That's right, troops. Barring any last minute issues, the 1.03 Update is only a few days from release now. We thought this occasion warranted a post covering the major features and fixes coming in 1.03, so settle back and enjoy.

Wake Island 2007

That's right, the 1.03 update bundles the first Official map release from EA and DICE. In this case the map is a modern-era update of one of the most popular maps from Battlefield 1942 -- Wake Island. The People's Liberation Army has invaded Wake to threaten American supply lines. In response the US Marine Corps has been dispatched to reclaim the island.

The new Wake Island map comes to you free of charge thanks to Fileplanet’s new Battlefield 2 Channel. Visit it at http://www.fileplanet.com/battlefield2.shtml.

New Features

Stats compare - view the extended stats details for any other player in your BFHQ simply by double-clicking on their name on the leader board or using the new search feature
Server Favorites and History - find your favorite servers that much easier. No more searching for them through the main server list
Nickname Prefix - Add and change your clan tag to your account name at will. No more creating alternate account names to cover the changes in your competitive lifestyle
Supply Drop Icons - Supply drops now appear on the main map and within the 3D Map. Find that elusive supply drop much, much quicker
Points for Destroying Command Objects - players now receive points for destroying the commander's toys. Special Forces players rejoice
Server Reserved Slots - Server Operators can now set aside slots for their admins to join a full server at any time
Vehicle Passengers - the names of players in a vehicle with you are now displayed when you enter or change seats
Countermeasures - a reload bar has been added for vehicle countermeasures. You'll always know now when you can set off that next flare W00T! finally, that bugged the hell outta me.


Tweaks

Point Farming changes - DICE has implemented functionality that makes it significantly harder to point farm on Ranked Servers
Mod Support - Mods now work properly with the Dedicated Server! Additionally, the game will automatically switch mods when joining a server that is running a mod you have installed but do not have activated
Map tweaks - Spawn menu map and Commander maps now scale based on the size of the level being played (16, 32 or 64 players). Mini-map also scales automatically based on the vehicle type you are using (manual changes to zoom levels are remembered as well)
Commander scoring - No more TKs from Artillery
Vehicle tweaks - No more accidental kills from bumping a friend with your tank (try to avoid hitting him at speed though) and no more struggling uphill in an APC. Also no more improper TK allocation from vehicle explosions Auto Team Balance tweaks - Commanders and Squad Leaders now immune to team switch
Anti-Air Missiles - These are now much more effective against fast-movers

…and, of course, more. Look for the patch soon.[/quote:90f46]


rock: Im liking it
  
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Default 09-30-2005, 01:46 PM

meh ill let all the nubs update their client and find out how bad (or good) it really is.....bout time the patch is well over do. i hope they get this right...

PS. I raped last night...
  
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Default 09-30-2005, 02:25 PM

Now that is a fuckin fantastic patch, fixed alot of things that really pissed me off.
Tho it HAD to be a great patch or else people would've marched on the EA Mansions/Skyscrapers...

Next few days dudes, I'll be playing even more, hope they also fix some of the connection issues too......


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Default 09-30-2005, 02:29 PM

HOORAH!

rock:
  
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Default 09-30-2005, 02:33 PM

no new maps?

one thing about bf they released new maps with most patches... i thought there were talks of wake island ...
  
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Default 09-30-2005, 02:38 PM

Quote:
Originally Posted by Judas
no new maps?

one thing about bf they released new maps with most patches... i thought there were talks of wake island ...
http://www.totalbf2.com/images.php?img= ... /Wake1.jpg

http://www.totalbf2.com/images.php?img= ... /Wake2.jpg

Ps: stfu plzdie: ban:




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But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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Default 09-30-2005, 02:44 PM

Wow! The map looks great.
  
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Default 09-30-2005, 02:48 PM

Quote:
Originally Posted by Judas
no new maps?

one thing about bf they released new maps with most patches... i thought there were talks of wake island ...
noob
  
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Default 09-30-2005, 03:06 PM

[quote:863b8]Countermeasures - a reload bar has been added for vehicle countermeasures. You'll always know now when you can set off that next flare.[/quote:863b8]

you can hear it reload


[quote:863b8]Commander scoring - No more TKs from Artillery [/quote:863b8]
So the commander wont get any TKs with artillery? I think they should leave it as it is, its the retards fault if the cant see the artillery icon.
  
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Default 09-30-2005, 03:11 PM

Mmmmm wake, lets hope it doesn't turn into another 'Cleansweep' but actually, with added jeeps I'll be in my element, I was a master at suicide jeeping in '42, now I can relive my insanity...

[img]http://www.totalbf2.com/news/images/Wake2.jpg[/img]

Hopefully its released on Monday happy:


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Default 09-30-2005, 03:16 PM

Quote:
Originally Posted by 1080jibber
[quote:6bc0f]Commander scoring - No more TKs from Artillery
So the commander wont get any TKs with artillery? I think they should leave it as it is, its the retards fault if the cant see the artillery icon.[/quote:6bc0f]

Huh? The commander can't be punished or given -4 at all for artillery so if you see that icon on your mini-map you better get the hell outta dodge.

PS: They should take this a step further and have a warning message come up saying "Incomming Artillery!"
  
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Default 09-30-2005, 03:23 PM

Quote:
Originally Posted by Stammer
Quote:
Originally Posted by 1080jibber
[quote:d205d]Commander scoring - No more TKs from Artillery
So the commander wont get any TKs with artillery? I think they should leave it as it is, its the retards fault if the cant see the artillery icon.
PS: They should take this a step further and have a warning message come up saying "Incomming Artillery!"[/quote:d205d] that would be awsome and if your out of rang then you wont get the warning message.
  
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Default 09-30-2005, 03:57 PM

Quote:
Originally Posted by 1080jibber
[quote:e3a77]Countermeasures - a reload bar has been added for vehicle countermeasures. You'll always know now when you can set off that next flare.
you can hear it reload
[/quote:e3a77]

In a jet?

I never hear it, plus it takes forever to reload. and I never know when I can use it again.

Helos have a million reloads
  
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Default 09-30-2005, 04:01 PM

I can hear the flare reload fine. Would be cool cuz sometimes theres too much noise to hear it.
  
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Default 09-30-2005, 05:11 PM

Maybe I'll play again.
  
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