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1.4 BEATA patch released
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Default 1.4 BEATA patch released - 07-06-2006, 12:49 PM

Update from 1.3:
http://www.3dgamers.com/dlselect/ga...mental.zip.html

Full patch:
http://www.3dgamers.com/dlselect/ga...a_full.zip.html


[quote:e3481]BF2: 1.4 Beta patch released :: 05/07/06 17:31:43

Today EA released the 1.4 beta patch. Patch 1.4 includes the new map 'Road to Jalalabad' and a new infrantry only serversetting.

The 1.4 beta patch can only be played on unranked servers and a select number of EA Trusted Partners is allowed to host these servers. The client patch is available as full (530 mb size) and incremental (140 mb size) version and is not backwards compatible. Because there won't be many 1.4 beta servers online, it is not wise to upgrade to this beta version unless you are willing to contribute in the bugfind proces.
The readme of beta patch 1.4 describes how to be able to play both 1.3 and 1.4
Feedback of any kind of bugs is welcome, please contact your EA Trusted Partner and include as much details as possible. [/quote:e3481]

[quote:e3481]Patch v1.4
================================================== ========== ====================

GAMEPLAY TWEAKS

- The vehicle drop has been modified to help prevent exploits such as blocking enemy vehicles, destroying vehicles and commander assets, or as an alternative to artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.

BUG FIXES

- Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
- Another attempt at fixing the Red/Blue nametag bug.
- Fixed the missing server info on the map briefing screen.
- Fixed the server browser issues with updating info.
- Fixed the filter by maps size option in the server browser.
- Fixed a low reproducibility crash bug related to the vehicle drop.
- Fixed a crash in Co-op after a player is revived without a kit.
- Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
- Fixed the occasionnal red distance marker appearing on the ground.
- Fixed the bug that caused the player's arms to become invisible when switching weapons.
- Co-Op bot console commands now function on local servers.
- Fixed the excessive damage taken by the Muscle Car.
- Adjusted the minimum number of players to start the round on ranked servers.
- Re-enabled unlocks on unranked servers.
- Commander options are no longer available whilst commander is dead.
- Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
- Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned.
- Ranked Servers now force unlocks.
- Added support for multiple gamemodes in single maplist for mods [/quote:e3481]

Screenshots of new map

http://pnmedia.gamespy.com/planetbattle ... s/jala.jpg
http://pnmedia.gamespy.com/planetbattle ... /jala2.jpg
http://pnmedia.gamespy.com/planetbattle ... /jala3.jpg
http://pnmedia.gamespy.com/planetbattle ... /jala4.jpg

FINALLY we get a new map rock:
  
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