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SoLiDUS is Offline
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Default 07-26-2001, 01:01 AM

Self-explanatory : I hope serious work is being done to make the character animations a lot smoother.

Other than that, I am more than excited about what I have had the pleasure of viewing. Great work guys.

But again, some work needs to be done in the animations department : a little smoother and diversified is your key to greatness and places beyond.
  
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Default 07-26-2001, 05:50 AM

Well, any comments guys ?
  
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Default 07-26-2001, 09:38 AM

If ya want smoother ya get less animation and lagy buildups. I think the animation is just fine. If u want this game to look like the characters in that final fantasy movie well then u just wait another o say 30 years or so. Meanwhile this is the best they can do.
  
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Default 07-27-2001, 06:21 AM

I agree with you Solidus. Some of the animations in this game are not good enough. The sliding soldier is really bad as well as the crawling guy, he reminds me of the hunchback of Notre-Dam when he dies. 2015 have to improve those animations, and I’m sure they’re aware of that. To be honest, I’ll be very surprised if the sliding soldier appear in the final game. I’m also sure that an adjustment of the animations won’t affect the performance of the game as Intrestedviewer claims.

It won’t take 30 years before you will see characters like the ones in final fantasy in games. I think they’re right around the corner. I believe it was you Solidus who mentioned techniques developed by ATI in an earlier topic. They have just revealed something new, a smart shader. It looks awesome, and if it can do what it promises, than the gap between a raytraced render and a “direct X / open GL” render will be drastically reduced.

Remember Solidus that constructive criticism is always “positive feedback”. Some companies have to pay for it.

2015, will MOH AA support the technologies developed by ATI?
  
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Default 07-27-2001, 11:17 AM

Really ? You haven't a clue how animation works do you ?

Notice how a soldier falls forward about 3 meters in front sluggishly after receiving a bullet meant to push him backwards..

Does this seem real to you ? Shall I mention the aweful choppiness of it as well ?

I'm not asking for CG, but I do feel they can do better than CS and DoDs animations !
CAPISH ?

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Default 07-27-2001, 11:29 AM

I sorta like dods anims even at the beta stage

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