futureistic or realistic -
09-01-2002, 08:03 AM
which type of game graphics are harder on a computer/game engine.
I say realistic (ie MOHAA, Delta Force, Rainbow 6) surroundings are harder to make than something like Jedi Outcast.
The graphics in JO look "kewler" (dumb 1337 words hake: ) than in MOHAA, yet MOHAA requires a better processor and stuff.
That's one of the reasons I am not really impressed with the Doom3 screens (unlike most of the rest of you), when I see that engine doing European countyside with Jerry vehicles running around then I'll be impressed.
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