Alliedassault           
FAQ Calendar Search Today's Posts Mark Forums Read
Go Back   Alliedassault > FPS Gaming General Discussion > MoH Maps, Mods & Skins
Reload this Page CLassic MOHAA
MoH Maps, Mods & Skins Discuss custom maps, skins and mods here.

View Poll Results: The mod sounds good?
Yer i would luv it! 4 66.67%
Might use it for a while 1 16.67%
Meh leave SH as it is 1 16.67%
Voters: 6. You may not vote on this poll

Reply
 
Thread Tools Display Modes
CLassic MOHAA
Old
  (#1)
sam-man is Offline
Senior Member
 
Posts: 162
Join Date: Aug 2002
 Send a message via ICQ to sam-man  
Default CLassic MOHAA - 11-09-2002, 06:39 AM

Ok, alot of poeple dont like how Spearhead was implemented, i am one of them. Its terrible.
I have no idea how to write/produce a mod, but my idea for a mod is this, i think it owul dbe great if somehow set all the physics (movement physics at least) to the same speed/gravity as Allied assault. POeple have said ot me "Its only a demo, wait till its released, it might be different" well seeing how the demo ships in a few days (Prolly already on its way) i cant see them making any last minute changes when their brand spanking new proudct has already been pressed and boxed.

But anyway, apparantly the SDK is supposed to come with Spearhead so hopefully some budding modder looking for something to do will hear (read) my request and think "Yer thats a great idea" and release the mod..

ON the other hand, if anyone wants to lend me their time, and explain the how-to side of things, im very eager to listen...

Fanx alut

>>sam-man
  
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.