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Reload this Page This game is VERY! ping dependent
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

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Blashy is Offline
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Posts: 12
Join Date: Jan 2002
Location: Gatineau, Quebec, Canada (Next to Ottawa)
   
Default 12-28-2001, 10:47 AM

I've noticed this a lot lately.

I ping fairly well to some servers (150s) and others I ping even better (50-80s) the difference in my kill / death ratio is astounding.

In the 150s I struggle for a 2.5 / 1
In the 50-80s I get 3.5 / 1 without much difficulty.

This morning I trully saw it when I kept facing 2 players on a server who both had 50-59 pings and 2.5 / 1 kill ratios, I had a 150+ ping and when we would face each other many a times I had the jump on them but after hitting the fire key, his shot went off 1st and he had clearly shot AFTER.

Some other times we would DM in a room and he clearly got off 3 shots (shotgun) before I go off 2, this happened a lot, I was looking for it, heh.

Anyways, I played on server's where I pinged in the 50-60s and I was shooting faster than other players in the 120+.

It's something I would think you would not see anymore with these types of pings.

Take the HL netcode, with a 200-225 ping I'm just as fast as a 50 ping, same for Q3 code, this is based on the Q3Engine, I wonder if they played with the netcode, because it's not Q3 caliber.

Just a though...
  
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