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Why can people walk through my spawned vehicles?
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GrossKopf is Offline
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Default Why can people walk through my spawned vehicles? - 02-10-2005, 12:40 PM

Ok guys, looks like The Modding Theater is having website problems, so I'm posting another question here

I have spawned vehicles in several maps. For some reason, people are able to walk through the back ends of these vehicles. As a result, they have a tendancy to hide in them, which I consider cheating. How can I fix this problem. Here are some examples from my map scripts:

local.jeep = spawn script_object
local.jeep model "vehicles/jeep.tik"
local.jeep.origin = ( -3157 -1117 6)
local.jeep.angles = (0 0 0)
local.jeep nodamage
local.jeep solid
local.jeep immune explosion
local.jeep immune bash

local.dresser = spawn script_model
local.dresser model "vehicles/european_car_silver.tik"
local.dresser.origin = ( -510 -203 -7 )
local.dresser.angle = ( 0 48 0 )
local.dresser solid
local.dresser immune bullet
local.dresser immune fast_bullet
local.dresser immune bash
local.dresser immune mg
local.dresser immune explosion

As far as I can tell, these are properly formated. Is there something I need to put elsewhere to make sure these vehicles are 100% solid?
  
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