Alliedassault           
FAQ Calendar
Go Back   Alliedassault > FPS Gaming General Discussion > Battlefield Series: General Discussion
Reload this Page Drawdistance bug
Battlefield Series: General Discussion General Discussion about Battlefield: 1942 & series

Reply
 
Thread Tools Display Modes
Drawdistance bug
Old
  (#1)
geRV is Offline
General of the Army
 
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
   
Default Drawdistance bug - 06-29-2005, 01:05 PM

Anyone else noticed at range some vehicles will seem to flicker around from being invisible or visible? Ive noticed it a lot on maps like zatar wetlands, got a screen of it happening at kubra dam.

Was kind of happening differently in kubra dam though, from first person cam in the tank the lav was not visible, as soon as i went to third person view it was visible. Seems even weirder seeing as third person view actually takes the camera further away from the first person view, which means more distance between viewpoint and vehicle so i dunno why it was visible.

And for anyone wondering, no it didn't spawn as i changed cam views, i changed views several times with the same result each time.




[img]http://homepage.ntlworld.com/gerald.marley/bf2/bug1.jpg[/img]

Nothing there in circle



[img]http://homepage.ntlworld.com/gerald.marley/bf2/bug2.jpg[/img]

Now you can see the back end of a LAV.




Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
Reply With Quote
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.