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Adaptive antialiasing for ati users
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geRV is Offline
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Default Adaptive antialiasing for ati users - 09-29-2005, 03:09 PM

Pretty nice little thing that was found hidden in the 5.9 ati drivers, it enables antialliasing of 2d parts of games, like tree elaves or some of thosechainlink fences you come across in cs source.

to enable it you have to change this setting (highlighted) to 0 in the registry

http://homepage.ntlworld.com/gerald.mar ... aptive.jpg

You then get the option in the cat control center, or you can dload ati tray tools and it'll show up in that.


Its located under :HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Contr ol\Video



Pretty nice difference for nothing:

NO fsaa

http://homepage.ntlworld.com/gerald.mar ... nd0002.jpg


6x fsaa

http://homepage.ntlworld.com/gerald.mar ... nd0004.jpg

6x adaptive fsaa

http://homepage.ntlworld.com/gerald.mar ... nd0003.jpg


Put the screens to fullsize to see the difference.

Swiped from here http://www.beyond3d.com/forum/showthread.php?t=24069

ignore the "create reg entry" part you just have to modify it.

Edit fixed last pic to proper screen.




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