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		| MoH Maps, Mods & Skins Discuss custom maps, skins and mods here. |  
	
	
		
	
	
	
		|   a novel idea |  
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	| Colonel 
				 
				Posts: 8,177 Join Date: Dec 2002 Location: Ontario, New York | 
   
		
            
             a novel idea - 
            
          
		
		
				
		
				07-10-2003, 12:55 AM
			
			
			
		 
               
 why dont some of you model converters make a tutorial for the public here at aa.com to read. it will take time but it will keep people from making useless threads saying "can you make me this gun!" i want some dedicated person to consider it. call me blind but i havent seen a tutorial about weapon converting though. Only good things can come of this. 
 
 
 
 
 
 
 
 
 
 
 /me waits for asshole to say "someone can rip a model, thats not good!!1"
 
 stfu^ . just an idea for people like dc splinter, deleto, or hobbs to consider. =/
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				07-10-2003, 12:58 AM
			
			
			
		 
               
 someone can rip a model, thats not good!!1
 I had to do it
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		|   Re: a novel idea |  
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	| Senior Member 
				 
				Posts: 1,463 Join Date: Dec 2002 Location: Fraser Valley, BC, Canada | 
   
		
            
             Re: a novel idea - 
            
          
		
		
				
		
				07-10-2003, 12:58 AM
			
			
			
		 
               
 [quote="Simo Häyhä":9b14a]why dont some of you model converters make a tutorial for the public here at aa.com to read. it will take time but it will keep people from making useless threads saying "can you make me this gun!" i want some dedicated person to consider it. call me blind but i havent seen a tutorial about weapon converting though. Only good things can come of this. 
 
 
 
 
 
 
 
 
 
 
 /me waits for asshole to say "someone can rip a model, thats not good!!1"
 
 stfu^ . just an idea for people like dc splinter, deleto, or hobbs to consider. =/[/quote:9b14a]
 
 That is a good idea, but model converting isn't the same as skinning.  You need modeling progams, which can be very expensive.  There are some free ones out there I think, but I don't know what progams you'd need for converting models.
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	| Colonel 
				 
				Posts: 8,177 Join Date: Dec 2002 Location: Ontario, New York | 
   
		
            
             
				
            
          
		
		
				
		
				07-10-2003, 01:02 AM
			
			
			
		 
               
 yeah i know redhawk. im very familiar with mohaa modding and i have made many skins and assorted mods. i have lr3d and milkshape. |  
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	| Colonel 
				 
				Posts: 8,177 Join Date: Dec 2002 Location: Ontario, New York | 
   
		
            
             
				
            
          
		
		
				
		
				07-10-2003, 10:58 PM
			
			
			
		 
               
 people helping you out on aa.com? damn im fucking stupid for thinking that, flame away |  
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	| Senior Member 
				 
				Posts: 1,469 Join Date: Sep 2002 Location: At the bar | 
   
		
            
             
				
            
          
		
		
				
		
				07-10-2003, 11:57 PM
			
			
			
		 
               
 Ill try to do something as soon as we are finished with city nights 2. tryin to rap it up but its a lot of work. plu this tutorial alone would take a week to do since there are 1,000 possible things you may hafta do to a model to get it to work. till i get something out try watching the lr3d forums. promethius gives lots of help there. |  
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	| Colonel 
				 
				Posts: 8,177 Join Date: Dec 2002 Location: Ontario, New York | 
   
		
            
             
				
            
          
		
		
				
		
				07-11-2003, 02:51 PM
			
			
			
		 
               
 [quote="Dr. Deleto":3fcab]Ill try to do something as soon as we are finished with city nights 2. tryin to rap it up but its a lot of work. plu this tutorial alone would take a week to do since there are 1,000 possible things you may hafta do to a model to get it to work. till i get something out try watching the lr3d forums. promethius gives lots of help there.[/quote:3fcab]if the tutorial is completed it will filter out 90% of noob posts and possibly breathe life back into this shithole forum, lol biggrin:
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