Alliedassault           
FAQ Calendar Search Today's Posts Mark Forums Read
Go Back   Alliedassault > FPS Gaming General Discussion > MoH General Discussion
Reload this Page Medic Suggestion
MoH General Discussion General Discussion about Medal of Honor: Allied Assault, expansions and Pacific Assault

Reply
 
Thread Tools Display Modes
Old
  (#1)
Sgt. Schultz: is Offline
Senior Member
 
Posts: 207
Join Date: Jan 2002
   
Default 02-10-2002, 11:57 PM

I have heard a lot of talk about having medics in the mp version. I myself think this would be a great addition if done correctly. I would like to begin by saying I know jack about how to create mods so my idea may be impossible, but here it is:

Medics would have the sole job of saving lives. Therefore, medics would get credit for each life they saved.

The Geneva Convention protected anyone wearing the Red Cross whose purpose was saving lives. Therefore, if someone were to kill a medic they should be penalized one kill in their score. At the same time, the medic would not be able to carry any weapons as they are not supposed to pose a threat to the enemy. (fair trade-off)

To give the medic a purpose, you would have to get rid of the health packs rewarded for killing enemies. You could just get a canteen in return (that way there is some reward for killing someone.)

Ideally, it would be cool if we could add the phrase "medic" in the general statement menue. That way the medic could listen for the call and try to find those in need. It would also add to the realism of battle since the call for a medic was always heard among the sounds of battle.

Most people might think being a medic would be boring, but if there was scoring involved it may make it challenging.

What do you think?

Again, this is probably impossible, but I thought I'd suggest it anyway. Thanks!

PS if anyone could do this mod, I'd be forever thankful.
  
Reply With Quote
Old
  (#2)
Guest
 
Posts: n/a
   
Default 02-11-2002, 12:26 AM

well, i dont think many people are going to follow the geneva convention. especially if the medics decide to run into the enemy stronghold for recon. theres a time where you have to trade realism for fun.

------------------
  
Reply With Quote
Old
  (#3)
[spiewalk] is Offline
Senior Member
 
Posts: 693
Join Date: Jan 2002
Location: N.Vancouver B.C. Canada
 Send a message via ICQ to [spiewalk]  
Default 02-11-2002, 12:30 AM

Yeah think about it, enemy frontline, 200 medics run up the the front and behind them are 400 armed solders soon as they medics run thru the front, (which they are not allowed to be shot and killed) 400 solders advance and kill the opposing side. Now there's a strategy that would fuxor everything.

------------------
  
Reply With Quote
Old
  (#4)
s][eridan is Offline
Member
 
Posts: 30
Join Date: Jan 2002
Location: Sweden
 Send a message via ICQ to s][eridan  
Default 02-11-2002, 12:46 AM

Maybe it could work but if there weren't any shooting involved in being a medic then who whould choose to be one? Most people who buy MoH:AA doesn't want to run around unarmed sticking healthpacks to others. That's what I believe. And one ohter thing... in RTCW you can be a medic but all the medics get so many "frags" because it's so easy to help people. That could be fixed though.
  
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Powered by vBulletin® Version 3.8.12 by ScriptzBin
Copyright ©2000 - 2025, vBulletin Solutions Inc.
vBulletin Skin developed by: vBStyles.com
© 1998 - 2007 by Rudedog Productions | All trademarks used are properties of their respective owners. All rights reserved.