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		|   Omaha night |  
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				Posts: 33 Join Date: Jul 2004 Location: California        | 
   
		
            
             Omaha night - 
            
          
		
		
				
		
				08-11-2004, 09:34 PM
			
			
			
		 
               
 Anyone wanna help me make an omaha night mod for a server, not client, that would be appreciated, i need a good scripter, cause i think i know how to do it but cant quit get it to work. |  
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				Posts: 449 Join Date: Jul 2003 Location: Houston, Tx | 
   
		
            
             
				
            
          
		
		
				
		
				08-11-2004, 11:21 PM
			
			
			
		 
               
 you pretty much cant unless you decompile the map. You can change textures from within the game and all however you cannot force that to be a change on a client...you can only edit the scr....sorry M8
 My mod is as close as it gets for server night time.
 
 [EOI]SuB-0
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				Posts: 149 Join Date: Jul 2004        | 
   
		
            
             
				
            
          
		
		
				
		
				08-11-2004, 11:44 PM
			
			
			
		 
               
 dude you can make fog...and make it black server side wise... it looks descent |  
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				Posts: 449 Join Date: Jul 2003 Location: Houston, Tx | 
   
		
            
             
				
            
          
		
		
				
		
				08-12-2004, 12:45 AM
			
			
			
		 
               
 [quote="daffy.":863a4]dude you can make fog...and make it black server side wise... it looks descent[/quote:863a4]
 Yeah thats exactaly what I said.
 
 -[EOI]SuB-0
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				Posts: 1,366 Join Date: May 2004 Location: I hate HippiesLand        | 
   
		
            
             
				
            
          
		
		
				
		
				08-12-2004, 02:02 AM
			
			
			
		 
               
 [quote="daffy.":1c079]dude you can make fog...and make it black server side wise... it looks descent[/quote:1c079]
 
 here's a question on that:
 
 let's say he did do that (make a fog but took some of the light away); would the lack of light compensate for the "strain" the fog puts on a vid card and even it out so it runs better (fog seems to kill vid cards) ?
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				Posts: 149 Join Date: Jul 2004        | 
   
		
            
             
				
            
          
		
		
				
		
				08-12-2004, 04:12 AM
			
			
			
		 
               
 depends what type/density of the fog it is.....plus what else you add plus...whats happening on the map. |  
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				Posts: 325 Join Date: Jul 2004        | 
   
		
            
             
				
            
          
		
		
				
		
				08-12-2004, 07:12 AM
			
			
			
		 
               
 Don't help him hes {X}{MOB} you could be helping the development of a hack!!! Visit his site and see whats in the download section. lmao.  biggrin:  the_finger: |  
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				Posts: 33 Join Date: Jul 2004 Location: California        | 
   
		
            
             
				
            
          
		
		
				
		
				08-12-2004, 11:50 AM
			
			
			
		 
               
 Fuck You MastaBlasta, {X} {M0B} is outside of my modding i already fucking explained it to you leave me the FUCK ALONE!!! annoy:  mad:  cuss: |  
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				Posts: 17,739 Join Date: Apr 2002 Location: Camp Crystal Lake        | 
   
		
            
             
				
            
          
		
		
				
		
				08-12-2004, 11:55 AM
			
			
			
		 
               
 Drop it mastablasta...it's old.  Cross-thread flaming is not cool.  mwah: |  
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				Posts: 3,572 Join Date: Apr 2003 Location: I cut bitches | 
   
		
            
             
				
            
          
		
		
				
		
				08-12-2004, 11:55 AM
			
			
			
		 
               
 What's in the download section? |  
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				Posts: 449 Join Date: Jul 2003 Location: Houston, Tx | 
   
		
            
             
				
            
          
		
		
				
		
				08-12-2004, 01:38 PM
			
			
			
		 
               
 Well in the midst of all this fighting and mess, I went to work on the night time mod for Omaha and the obj maps....will be improving the maps greatly as newer versions come out of my mod "[EOI]SuB-0's Night Time Mod"
 While I was at work on the omaha project I came across a name entitled "SENN" well here take a look:
 
 
 
 [img]http://www.ghg.net/portuga/Picsssssss/Senn.jpg[/img]
 
 
 and here is the completed Omaha Night Time Mod, still working to improve imperfections if any:
 
 
 [img]http://www.ghg.net/portuga/Picsssssss/Omaha.jpg[/img]
 
 
 -[EOI]SuB-0
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				Posts: 3,572 Join Date: Apr 2003 Location: I cut bitches | 
   
		
            
             
				
            
          
		
		
				
		
				08-12-2004, 01:53 PM
			
			
			
		 
               
 lol senn |  
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				Posts: 1,366 Join Date: May 2004 Location: I hate HippiesLand        | 
   
		
            
             
				
            
          
		
		
				
		
				08-12-2004, 01:57 PM
			
			
			
		 
               
 i've seen that name on one of the config files in pak 0.3 i think. |  
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				Posts: 2,701 Join Date: Jan 2004 Location: - XFire - apocalypse416 | 
   
		
            
             
				
            
          
		
		
				
		
				08-12-2004, 02:16 PM
			
			
			
		 
               
 Omaha looks good so far. |  
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	| Senior Member 
				 
				Posts: 1,533 Join Date: Nov 2003 Location: New York | 
   
		
            
             
				
            
          
		
		
				
		
				08-12-2004, 02:37 PM
			
			
			
		 
               
 indeed. omaha looks really good at night. and will prolly be hard to see the enemy!  mwah: i wonder if it would take either a scripter or mapper to make it so stalingrad is underwater. like.....most of the ground is underwater.  oOo: |  
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