| MoH Maps, Mods & Skins Discuss custom maps, skins and mods here. | 
	 
	 
	
	
	
	
	
	
	
	
	
		 
	 
 
	
	
		
	
	
	| 
		
			
			
							
		 | 
		
		
		
	
		 | 
	
 
	| 
			
			
				
				 Junior Member 
				
				
					
		
			
			
			
				 
				Posts: 3 
                
				Join Date: Sep 2002 
				
				
				
				
				
			 	
 	
			
						
		
		
	 | 
	
	
	
	
	
	
	
	 
   
		
            
             
				
            
          
		
		
				
		
				11-17-2002, 09:31 PM
			
			
			
		  
		
	
                
            	
		
		
		actually, i am always allied, but i think it is too easy, i just like realism, thats all. Also, there should be allies at the start that are randomly selected to hold bagladors, and if they die, the bangladors are on the ground, so you have to pick them up and place them. 
		
	
		
		
		
		
		
	
	 | 
 
	| 
	
		
			  
	
	
		
	 | 
	
	
	
		
		
	
		
		 
			
			
			
				
			
			
			 
			
			
			
		
		
		
		
		
			 
		
		
		
		
		
		
	 | 
 
  |  
 
 
	 
	
		 
	 
 
	
	
		
	
	
	| 
		
			
			
							
		 | 
		
		
		
	
		 | 
	
 
	| 
			
			
				
				 Junior Member 
				
				
					
		
			
			
			
				 
				Posts: 3 
                
				Join Date: Sep 2002 
				
				
				
				
				
			 	
 	
			
						
		
		
	 | 
	
	
	
	
	
	
	
	 
   
		
            
             
				
            
          
		
		
				
		
				11-17-2002, 09:32 PM
			
			
			
		  
		
	
                
            	
		
		
		actually, i am always allied, but i think it is too easy, i just like realism, thats all. Also, there should be allies at the start that are randomly selected to hold bagladors, and if they die, the bangladors are on the ground, so you have to pick them up and place them. 
		
	
		
		
		
		
		
	
	 | 
 
	| 
	
		
			  
	
	
		
	 | 
	
	
	
		
		
	
		
		 
			
			
			
				
			
			
			 
			
			
			
		
		
		
		
		
			 
		
		
		
		
		
		
	 | 
 
  |  
 
 
	 
	
		 
	 
 
	
	
		
	
	
	| 
		
			
			
							
		 | 
		
		
		
	
		 | 
	
 
	| 
			
			
				
				 Junior Member 
				
				
					
		
			
			
			
				 
				Posts: 3 
                
				Join Date: Sep 2002 
				
				
				
				
				
			 	
 	
			
						
		
		
	 | 
	
	
	
	
	
	
	
	 
   
		
            
             
				
            
          
		
		
				
		
				11-17-2002, 09:35 PM
			
			
			
		  
		
	
                
            	
		
		
		actually, i am always allied, but i think it is too easy, i just like realism, thats all. Also, there should be allies at the start that are randomly selected to hold bagladors, and if they die, the bangladors are on the ground, so you have to pick them up and place them. 
		
	
		
		
		
		
		
	
	 | 
 
	| 
	
		
			  
	
	
		
	 | 
	
	
	
		
		
	
		
		 
			
			
			
				
			
			
			 
			
			
			
		
		
		
		
		
			 
		
		
		
		
		
		
	 | 
 
  |  
 
 
	 
	
		 
	 
 
	
	
		
	
	
	| 
		
			
			
							
		 | 
		
		
		
	
		 | 
	
 
	| 
			
			
				
				 Junior Member 
				
				
					
		
			
			
			
				 
				Posts: 3 
                
				Join Date: Sep 2002 
				
				
				
				
				
			 	
 	
			
						
		
		
	 | 
	
	
	
	
	
	
	
	 
   
		
            
             
				
            
          
		
		
				
		
				11-17-2002, 09:35 PM
			
			
			
		  
		
	
                
            	
		
		
		actually, i am always allied, but i think it is too easy, i just like realism, thats all. Also, there should be allies at the start that are randomly selected to hold bagladors, and if they die, the bangladors are on the ground, so you have to pick them up and place them. 
		
	
		
		
		
		
		
	
	 | 
 
	| 
	
		
			  
	
	
		
	 | 
	
	
	
		
		
	
		
		 
			
			
			
				
			
			
			 
			
			
			
		
		
		
		
		
			 
		
		
		
		
		
		
	 | 
 
  |  
 
 
	 
	
		 
	 
 
 
	
		
	
		
	
		 
		Posting Rules
	 | 
 
	
		
		You may not post new threads 
		You may not post replies 
		You may not post attachments 
		You may not edit your posts 
		 
		
		
		
		
		HTML code is Off 
		 
		
	  | 
 
 
	 | 
	
		
	 | 
 
 
    
    
    Powered by vBulletin® Version 3.8.12 by ScriptzBin Copyright ©2000 - 2025, vBulletin Solutions Inc. 
    vBulletin Skin developed by:  vBStyles.com
    
     
    
    
    
     
    
    
    © 1998 - 2007 by Rudedog Productions  | All trademarks used are properties of their respective owners. All rights reserved.
      
 
		 
	 
 
 |