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need you guys help
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Default need you guys help - 01-28-2003, 05:50 PM

Well any suggestions?

[img]http://www.dodstudios.net/uploads/uploads/newair11.jpg[/img]


[img]http://www.dodstudios.net/uploads/uploads/newair3435.jpg[/img]

[img]http://www.dodstudios.net/uploads/uploads/newair112.jpg[/img]
  
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Default 01-28-2003, 06:33 PM

heres another version of a different skin,

suggestions if you want.

[img]http://www.dodstudios.net/uploads/uploads/newver222.jpg[/img]


[img]http://www.dodstudios.net/uploads/uploads/newver111.jpg[/img]
  
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Sgt KIA is Offline
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Default 01-28-2003, 07:14 PM

Looking good. U could fix that inside of the helmet. It looks transparent.
  
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Default 01-28-2003, 10:25 PM

how would i do that? make inside german helmet thing after helmet code in tik?
  
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Default 01-29-2003, 12:27 AM

Check ur helmet shader. There should be a line "cull none".
  
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Default 01-29-2003, 12:36 AM

looking good man. Fill us in one release date and such.
  
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Default 01-29-2003, 01:18 AM

[quote="Sgt KIA":39b20]Check ur helmet shader. There should be a line "cull none".[/quote:39b20] hmm..... never had to do this before, could you explain more or show an example?

thanks, any more suggestions?
  
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Default 01-29-2003, 01:59 AM

Quote:
Originally Posted by newt
hmm..... never had to do this before, could you explain more or show an example?
If its an allied helmet, and i assume it is, there no separate inside shader for it, at least i dont know any. I had the same transparency problem but I sorted out by adding "cull none" line like the one in the original shader:

"blank_web
{
qer_editorimage textures/models/human/usmaps/ranger/blank_web.tga
cull none
{
map textures/models/human/usmaps/ranger/blank_web.tga
rgbGen lightingSpherical
}
}"

So i had forgotten that line when modifying a new one.
  
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Wow
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Default Wow - 01-29-2003, 03:35 AM

Not bad keep on skining cause ur good at it i suck i try but i cant so i gave up and went back to justg playing and kicking some major (_(_)<--ass
  
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Default 01-29-2003, 11:03 PM

Should I release them?
  
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Default 01-30-2003, 12:16 AM

Newt; yes, they are quality skins and i think you should release them. However, i'd fix up the inside of the helmet problem first, then you'll be right.

Also, i like the bullets around the neck. It's something that's not used nearly enough for my liking biggrin:
  
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